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Retina display problem #23

abiaad opened this Issue Jun 25, 2012 · 2 comments


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abiaad commented Jun 25, 2012

I'm using ELCImagePickerController for my application. This is great but compared to the original picker controller it seems that the image saved is not retina ready. I compared two images and the one from ELCImagePicker is a bit pixeled ...

Here's the code that is getting the UIImage :

for(ALAsset *asset in _assets) {

        NSMutableDictionary *workingDictionary = [[NSMutableDictionary alloc] init];
        [workingDictionary setObject:[asset valueForProperty:ALAssetPropertyType] forKey:@"UIImagePickerControllerMediaType"];
        [workingDictionary setObject:[UIImage imageWithCGImage:[[asset defaultRepresentation] fullScreenImage]] forKey:@"UIImagePickerControllerOriginalImage"];
        [workingDictionary setObject:[[asset valueForProperty:ALAssetPropertyURLs] valueForKey:[[[asset valueForProperty:ALAssetPropertyURLs] allKeys] objectAtIndex:0]] forKey:@"UIImagePickerControllerReferenceURL"];

        [returnArray addObject:workingDictionary];

        [workingDictionary release];    

Do you know how can I do to correctly render my images (for retina) ? I tried to change - fullScreenImage property to - fullResolutionImage but the result is insanely huge (400 ko to 1 Mo for a photo). Thanks for your help !

Be sure that when you scale down the image in your code to use the dimension * 2 on retina devices.

When you want to show an image in a 40x40 view, you should scale the image down to 80x80 on retina devices and add it to a 40x40 sized image view.


jvanmetre commented Apr 2, 2013

Changing the scale part of the following to [UIScreen mainScreen].scale should fix this.
This is also done in commit: 3894cf2
UIImage *img = [UIImage imageWithCGImage:imgRef

To be:
UIImage *img = [UIImage imageWithCGImage:imgRef
scale:[UIScreen mainScreen].scale

@jvanmetre jvanmetre closed this Apr 2, 2013

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