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bigger rebalancement of player weapons
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B-iggy committed Feb 19, 2023
1 parent 88995e4 commit 350a225
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133 changes: 130 additions & 3 deletions Content/Configuration/DamageMultiplierConfig.ecf
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BlastDamageMultiplier_1: 0.01, param1: shield
}


# ------------------------------------------------------------------------- HWS Kinetic Medium Hand Weapons vs Elements
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Pyro_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_pyronpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_pyronpc
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Aqua_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_aquanpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_aquanpc
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Terra_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_terranpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_terranpc
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Obsidian_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_obsidiannpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_obsidiannpc
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Lux_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_luxnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_luxnpc
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Nox_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_noxnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_noxnpc
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Strangelet_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Chaos_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc
}

# ------------------------------------------------------------------------- HWS Kinetic Medium Hand weapons vs Vanilla (wiskey is power)
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Blocks_MHW
DamageMultiplier_1: 0.5, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic
BlastDamageMultiplier_1: 0.5, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Terrain_MHW
DamageMultiplier_1: 0, param1: dirt|stone|rock
BlastDamageMultiplier_1: 0, param1: dirt|stone|rock
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Npc_MHW
DamageMultiplier_1: 2, param1: body
DamageMultiplier_2: 4, param1: head
BlastDamageMultiplier_1: 2, param1: body|head
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Devices_MHW
DamageMultiplier_1: 0.3, param1: HWS_material_devices_kinetic|HWS_material_devices_energy
BlastDamageMultiplier_1: 0.3, param1: HWS_material_devices_kinetic|HWS_material_devices_energy
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Shield_MHW
DamageMultiplier_1: 0.015, param1: shield
BlastDamageMultiplier_1: 0.015, param1: shield
}


# ------------------------------------------------------------------------- HWS Kinetic Heavy Hand Weapons vs Elements
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Pyro_HHW
DamageMultiplier_1: 0.1, param1: HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_pyronpc
Expand Down Expand Up @@ -594,7 +653,8 @@
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Npc_HHW
DamageMultiplier_1: 2, param1: body
DamageMultiplier_2: 4, param1: head
BlastDamageMultiplier_1: 2, param1: body|head
BlastDamageMultiplier_1: 2, param1: body
BlastDamageMultiplier_2: 3, param1: head
}
{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Devices_HHW
DamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy
Expand Down Expand Up @@ -723,6 +783,66 @@
BlastDamageMultiplier_1: 0.4, param1: shield
}


# ------------------------------------------------------------------------- HWS Energy Medium Hand Weapons vs Elements
{ DamageMultiplierGroup Name: HWS_Energy_vs_Pyro_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_pyronpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_pyronpc
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Aqua_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_aquanpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_aquanpc
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Terra_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_terranpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_terranpc
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Obsidian_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_obsidiannpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_obsidiannpc
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Lux_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_luxnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_luxnpc
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Nox_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_noxnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_noxnpc
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Strangelet_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Chaos_MHW
DamageMultiplier_1: 0.05, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc
BlastDamageMultiplier_1: 0.05, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc
}

# ------------------------------------------------------------------------- HWS Energy Medium Hand Weapons vs Vanilla
{ DamageMultiplierGroup Name: HWS_Energy_vs_Blocks_MHW
DamageMultiplier_1: 0.015, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic
BlastDamageMultiplier_1: 0.015, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Terrain_MHW
DamageMultiplier_1: 0, param1: dirt|stone|rock
BlastDamageMultiplier_1: 0, param1: dirt|stone|rock
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Npc_MHW
DamageMultiplier_1: 1, param1: body
DamageMultiplier_2: 2, param1: head
BlastDamageMultiplier_1: 1, param1: head|body
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Devices_MHW
DamageMultiplier_1: 0.6, param1: HWS_material_devices_kinetic|HWS_material_devices_energy
BlastDamageMultiplier_1: 0.6, param1: HWS_material_devices_kinetic|HWS_material_devices_energy
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Shield_MHW
DamageMultiplier_1: 0.6, param1: shield
BlastDamageMultiplier_1: 0.6, param1: shield
}



# ------------------------------------------------------------------------- HWS Energy Heavy Hand Weapons vs Elements
{ DamageMultiplierGroup Name: HWS_Energy_vs_Pyro_HHW
DamageMultiplier_1: 0.1, param1: HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_pyronpc
Expand Down Expand Up @@ -769,7 +889,8 @@
{ DamageMultiplierGroup Name: HWS_Energy_vs_Npc_HHW
DamageMultiplier_1: 1, param1: body
DamageMultiplier_2: 2, param1: head
BlastDamageMultiplier_1: 1, param1: head|body
BlastDamageMultiplier_1: 1, param1: body
BlastDamageMultiplier_2: 1.5, param1: head
}
{ DamageMultiplierGroup Name: HWS_Energy_vs_Devices_HHW
DamageMultiplier_1: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy
Expand Down Expand Up @@ -832,16 +953,22 @@
{ DamageMultiplierGroup Name: HWS_EWS_Energy
Collection: "HWS_Energy_vs_Pyro,HWS_Energy_vs_Aqua,HWS_Energy_vs_Terra,HWS_Energy_vs_Obsidian,HWS_Energy_vs_Lux,HWS_Energy_vs_Nox,HWS_Energy_vs_Strangelet,HWS_Energy_vs_Blocks,HWS_Energy_vs_Terrain,HWS_Energy_vs_Npc,HWS_Energy_vs_Devices,HWS_Energy_vs_Shield,HWS_Energy_vs_Chaos"
}
# Damage groups for hand weapons - light and heavy for each weapons in itemconfig
# Damage groups for hand weapons - light and medium and heavy for each weapons in itemconfig
{ DamageMultiplierGroup Name: HWS_EWS_Kinetic_LHW
Collection: "HWS_Kinetic_vs_Pyro_LHW,HWS_Kinetic_vs_Aqua_LHW,HWS_Kinetic_vs_Terra_LHW,HWS_Kinetic_vs_Obsidian_LHW,HWS_Kinetic_vs_Lux_LHW,HWS_Kinetic_vs_Nox_LHW,HWS_Kinetic_vs_Strangelet_LHW,HWS_Kinetic_vs_Blocks_LHW,HWS_Kinetic_vs_Terrain_LHW,HWS_Kinetic_vs_Npc_LHW,HWS_Kinetic_vs_Devices_LHW,HWS_Kinetic_vs_Shield_LHW,HWS_Kinetic_vs_Chaos_LHW"
}
{ DamageMultiplierGroup Name: HWS_EWS_Kinetic_MHW
Collection: "HWS_Kinetic_vs_Pyro_MHW,HWS_Kinetic_vs_Aqua_MHW,HWS_Kinetic_vs_Terra_MHW,HWS_Kinetic_vs_Obsidian_MHW,HWS_Kinetic_vs_Lux_MHW,HWS_Kinetic_vs_Nox_MHW,HWS_Kinetic_vs_Strangelet_MHW,HWS_Kinetic_vs_Blocks_MHW,HWS_Kinetic_vs_Terrain_MHW,HWS_Kinetic_vs_Npc_MHW,HWS_Kinetic_vs_Devices_MHW,HWS_Kinetic_vs_Shield_MHW,HWS_Kinetic_vs_Chaos_MHW"
}
{ DamageMultiplierGroup Name: HWS_EWS_Kinetic_HHW
Collection: "HWS_Kinetic_vs_Pyro_HHW,HWS_Kinetic_vs_Aqua_HHW,HWS_Kinetic_vs_Terra_HHW,HWS_Kinetic_vs_Obsidian_HHW,HWS_Kinetic_vs_Lux_HHW,HWS_Kinetic_vs_Nox_HHW,HWS_Kinetic_vs_Strangelet_HHW,HWS_Kinetic_vs_Blocks_HHW,HWS_Kinetic_vs_Terrain_HHW,HWS_Kinetic_vs_Npc_HHW,HWS_Kinetic_vs_Devices_HHW,HWS_Kinetic_vs_Shield_HHW,HWS_Kinetic_vs_Chaos_HHW"
}
{ DamageMultiplierGroup Name: HWS_EWS_Energy_LHW
Collection: "HWS_Energy_vs_Pyro_LHW,HWS_Energy_vs_Aqua_LHW,HWS_Energy_vs_TerraLHW,HWS_Energy_vs_ObsidianLHW,HWS_Energy_vs_Lux_LHW,HWS_Energy_vs_Nox_LHW,HWS_Energy_vs_Strangelet_LHW,HWS_Energy_vs_Blocks_LHW,HWS_Energy_vs_Terrain_LHW,HWS_Energy_vs_Npc_LHW,HWS_Energy_vs_Devices_LHW,HWS_Energy_vs_Shield_LHW,HWS_Energy_vs_Chaos_LHW"
}
{ DamageMultiplierGroup Name: HWS_EWS_Energy_MHW
Collection: "HWS_Energy_vs_Pyro_MHW,HWS_Energy_vs_Aqua_MHW,HWS_Energy_vs_TerraMHW,HWS_Energy_vs_ObsidianMHW,HWS_Energy_vs_Lux_MHW,HWS_Energy_vs_Nox_MHW,HWS_Energy_vs_Strangelet_MHW,HWS_Energy_vs_Blocks_MHW,HWS_Energy_vs_Terrain_MHW,HWS_Energy_vs_Npc_MHW,HWS_Energy_vs_Devices_MHW,HWS_Energy_vs_Shield_MHW,HWS_Energy_vs_Chaos_MHW"
}
{ DamageMultiplierGroup Name: HWS_EWS_Energy_HHW
Collection: "HWS_Energy_vs_Pyro_HHW,HWS_Energy_vs_Aqua_HHW,HWS_Energy_vs_TerraHHW,HWS_Energy_vs_ObsidianHHW,HWS_Energy_vs_Lux_HHW,HWS_Energy_vs_Nox_HHW,HWS_Energy_vs_Strangelet_HHW,HWS_Energy_vs_Blocks_HHW,HWS_Energy_vs_Terrain_HHW,HWS_Energy_vs_Npc_HHW,HWS_Energy_vs_Devices_HHW,HWS_Energy_vs_Shield_HHW,HWS_Energy_vs_Chaos_HHW"
}
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