Skip to content

Actions: BC46/freelancer-hd-edition

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
123 workflow runs
123 workflow runs
Event

Filter by event

Loading
Status

Filter by status

Loading
Branch
Actor

Filter by actor

Loading
Recompile MPRep with no level reqs using latest VC6 version
Build Pipeline #98: Commit c66c623 pushed by BC46
May 4, 2024 16:25 23s main
May 4, 2024 16:25 23s
Update FLHook to 2024-04-26-19-27
Build Pipeline #97: Commit 5ee208d pushed by BC46
May 3, 2024 22:52 2s main
May 3, 2024 22:52 2s
Fix effect_type in effects_explosion_new.ini
Build Pipeline #96: Commit aa86238 pushed by BC46
May 3, 2024 22:51 35s main
May 3, 2024 22:51 35s
Update FLHook to 2024-04-22-16-37
Build Pipeline #95: Commit 61a0e84 pushed by BC46
April 23, 2024 21:43 2s main
April 23, 2024 21:43 2s
Increase Gamma in ReShadePreset.ini
Build Pipeline #94: Commit 920ab41 pushed by BC46
April 23, 2024 21:42 33s main
April 23, 2024 21:42 33s
Update FLHook to 2024-04-21-14-20
Build Pipeline #93: Commit d1eab2b pushed by BC46
April 21, 2024 22:34 2s main
April 21, 2024 22:34 2s
Update ReShade to version 6.1.1
Build Pipeline #92: Commit 0d9185c pushed by BC46
April 21, 2024 22:34 29s main
April 21, 2024 22:34 29s
Update mod description
Build Pipeline #91: Commit a722794 pushed by BC46
April 21, 2024 11:28 21s main
April 21, 2024 11:28 21s
Fix appearance of asteroid_belt_dust
Build Pipeline #90: Commit 010f7d6 pushed by BC46
April 19, 2024 09:50 22s main
April 19, 2024 09:50 22s
Update FLHook to 2024-04-15-13-42
Build Pipeline #89: Commit 620f896 pushed by BC46
April 18, 2024 20:15 2s main
April 18, 2024 20:15 2s
Convert news and mission images to 32-bit
Build Pipeline #88: Commit 4257ff0 pushed by BC46
April 18, 2024 20:15 35s main
April 18, 2024 20:15 35s
Update FLHook to 2024-03-06-13-04
Build Pipeline #87: Commit dfb774f pushed by BC46
April 13, 2024 13:06 2s main
April 13, 2024 13:06 2s
Fix micro-stuttering for d3d8_legacy.dll
Build Pipeline #86: Commit 7205df9 pushed by BC46
April 13, 2024 13:06 34s main
April 13, 2024 13:06 34s
Fix link in README.md
Build Pipeline #85: Commit 4fe1af3 pushed by BC46
February 18, 2024 18:48 22s main
February 18, 2024 18:48 22s
Update FLHook to 2024-02-17-15-42
Build Pipeline #84: Commit 826096e pushed by BC46
February 18, 2024 18:46 1s main
February 18, 2024 18:46 1s
Add FLSharp
Build Pipeline #83: Commit 3a17aad pushed by BC46
February 18, 2024 18:45 34s main
February 18, 2024 18:45 34s
Update FLHook to 2024-01-23-22-36
Build Pipeline #82: Commit 0801903 pushed by BC46
January 28, 2024 00:30 2s main
January 28, 2024 00:30 2s
Remove all ocean detailmaps
Build Pipeline #81: Commit f80ebb0 pushed by BC46
January 28, 2024 00:29 36s main
January 28, 2024 00:29 36s
Group member's NAV position refreshes every second
Build Pipeline #80: Commit fa7e7f3 pushed by BC46
January 7, 2024 17:00 24s main
January 7, 2024 17:00 24s
Never load EBUEula.dll from the root Freelancer folder (FLServer.exe)
Build Pipeline #79: Commit 3d5fff5 pushed by BC46
December 31, 2023 02:23 24s main
December 31, 2023 02:23 24s
California minor beta correction (#216)
Build Pipeline #78: Commit 781a5e0 pushed by BC46
December 31, 2023 01:12 32s main
December 31, 2023 01:12 32s
Undo formation sound addition
Build Pipeline #77: Commit 7d8ef7c pushed by BC46
December 26, 2023 23:44 24s main
December 26, 2023 23:44 24s
Prevent player from possibly being hostile to Shinkaku during M07
Build Pipeline #76: Commit 0086738 pushed by BC46
December 26, 2023 12:57 24s main
December 26, 2023 12:57 24s
Add Engine Throttle Sync Fix
Build Pipeline #75: Commit 8a061ee pushed by BC46
December 24, 2023 21:34 25s main
December 24, 2023 21:34 25s
Correct Ruiz nomad asteroids to not be of mixed type
Build Pipeline #74: Commit 6804008 pushed by BC46
December 24, 2023 18:35 24s main
December 24, 2023 18:35 24s