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Add Engine Throttle Sync Fix
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BC46 committed Dec 24, 2023
1 parent 6804008 commit 8a061ee
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Showing 3 changed files with 2 additions and 1 deletion.
Binary file added EXE/EngineThrottleSyncFix.dll
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1 change: 1 addition & 0 deletions EXE/dacom.ini
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Expand Up @@ -38,6 +38,7 @@ Zone.dll upper
HUDless.dll
libcurl.dll
gls_workaround.dll
EngineThrottleSyncFix.dll
;HudFacility.dll
;HudWeaponGroups.dll
;HudTarget.dll
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2 changes: 1 addition & 1 deletion FLDOCS/BinaryEdits.txt
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Expand Up @@ -51,7 +51,7 @@ Freelancer.exe. Base: Default No-CD EXE.
1D7964: Single (float32) 3 -> 1.5. Reduces the time between contact list refreshes.
1D7E50: Double (float64) 0.8 -> 0.85. Increases the width of the gauge bars.
1D8484: Single (float32) 1 -> 0.1. Reduces the time between weapon list refreshes.
1E6DCC: AnsiChar / char8_t 'F' -> ''. Breaks the CreateMutex IpName, allowing multiple instances of Freelancer to run simultaneously.
1E6DCC: AnsiChar / char8_t 'F' -> ''. Changes the CreateMutex lpName parameter to an empty string, allowing multiple instances of Freelancer to run simultaneously.
213EC8: Single (float32) 10000 -> 999999. Increases the maximum draw distance for space objects like battleships and trade lanes.
Freelancer.exe's default .ico was replaced so it has the "HDE" logo. Also a custom Manifest section has been added to make the game DPI-aware.

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