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Merge pull request #3383 from BEEmod/dev
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Version 4.37.0
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TeamSpen210 committed Jul 19, 2020
2 parents a44cb67 + d87a9d9 commit 2064f05
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6 changes: 3 additions & 3 deletions compile_packages.py
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Expand Up @@ -28,9 +28,9 @@ def clean_vmf(vmf_path):
inst.remove_ent(ent)
continue

# Remove info_null entities
if ent['classname'] == 'info_null':
print('Removing info_null...')
# Remove hammer_notes entities
if ent['classname'] == 'hammer_notes':
print('Removing hammer_notes...')
inst.remove_ent(ent)
continue

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165 changes: 165 additions & 0 deletions icons/items/autoportal/autoportal_both_p2.pdn

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74 changes: 74 additions & 0 deletions icons/items/grouped_paint_dropper.pdn

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2 changes: 1 addition & 1 deletion icons/previews/p2c/1500854111.p2c
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Expand Up @@ -7,7 +7,7 @@
"Timestamp_Modified" "0x000000005975375F"
"CompileTime" "33.507000"
"Coop" "0"
"Title" "TEST MAP"
"Title" "Style Preview Map"
"Description" "(Provide a description of your creation)"
"PreviewDirty" "0"
"ChamberSize" "25 25 16"
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2 changes: 1 addition & 1 deletion icons/previews/p2c/1501698868.p2c
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Expand Up @@ -7,7 +7,7 @@
"Timestamp_Modified" "0x0000000059821B34"
"CompileTime" "15.000000"
"Coop" "0"
"Title" "Skybox_Test"
"Title" "Skybox Preview Map"
"Description" "(Provide a description of your creation)"
"PreviewDirty" "1"
"ChamberSize" "9 24 5"
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7 changes: 4 additions & 3 deletions icons/previews/readme.txt
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Expand Up @@ -4,15 +4,15 @@ Please follow this guide to create previews for styles and skyboxes in BEE 2.4.

First, copy the .p2c files and their screenshots in p2c to:
* C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\puzzles\[a number]\
You should have two maps titled TEST MAP and Skybox_Test in your drafts.
You should have two maps titled Style Preview Map and Skybox Preview Map under Create Test Chambers.
Open your preferred image editor and create a file that is 400x300 pixels. An editor with layering support is recommended (Photoshop, paint.NET, etc.).

Style previews:
Export your custom style with the recommended settings (skybox, etc.)
Build and play TEST MAP in the PuzzleMaker.
Set your video to the following settings:
* Widescreen 16:9 Aspect Ratio
* 3840x2160 resolution
* 3840x2160 resolution if available, otherwise 1920x1080 will work
* 8x MSAA Anti-Aliasing
* Anisotropic 16x Filtering mode
* High effect, model, and shader details
Expand All @@ -29,7 +29,7 @@ Export the Original Clean style with your custom skybox.
Build and play Skybox_Test in the PuzzleMaker.
Set your video to the following settings:
* Widescreen 16:9 Aspect Ratio
* 2048x1152 resolution
* 2048x1152 resolution if available, otherwise 1920x1080 will work
* 8x MSAA Anti-Aliasing
* Anisotropic 16x Filtering mode
* High effect, model, and shader details
Expand All @@ -43,4 +43,5 @@ Add a line to your style in info.txt: "IconLarge" "prev/sky_[yourstyle].png"

Notes:
* Do not modify the PuzzleMaker maps in any way.
* Do not move your camera after running the setpos/setang commands.
* If you are using the wrong resolution while taking screenshots, resize them to 538x303 for styles and 574x323 for skyboxes.
11 changes: 6 additions & 5 deletions packages/Lautaro/Gridded_wall/items/gridded_wall/vbsp_config.cfg
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Expand Up @@ -3,14 +3,15 @@
"Condition"
{
"instance" "<ITEM_LAUTARO_GRIDDED_WALL>"
"Priority" "-50"
"Result"
{
"AlterTexture"
"SetTiles"
{
"Pos" "0 0 0"
"Dir" "0 0 -1"
"gridPos" "1"
"tex" "<4x4>"
"Tile" "4444"
"Tile" "4444"
"Tile" "4444"
"Tile" "4444"
}
"ChangeInstance" ""
}
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