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Version 4.44.0
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TeamSpen210 committed Dec 30, 2023
2 parents a15f149 + 81e311f commit 774ec22
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# Moving packages into/out of packages/
2cee43b89ccd924e1377384d59233007c8d3449e
da1cc34ab2bdeef31b5318e187ed60c9496245c3
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45 changes: 43 additions & 2 deletions CHANGELOG.md
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# Changelog

# Version `<dev>`
# Version 4.44.0

### New Features:
* Added the Destruction Target, a bullseye that turrets shoot to fire outputs.
* New custom models for Old Aperture Laser items, made by [Rosemary Webs](https://www.youtube.com/@ErinRoseWebs).
* Laser Catchers and Emitters can now use the alternate model which is closer to the floor.

### Enhancements:
* Added tint mask for ARES 228's Old Aperture ball, when being coloured.
* Added a new Clean coop corridor, which shoots the bots up out of the floor.
* #4315 & #1100: Piston and Track Platforms can now have their speed customised.
* Large and Small Faith Plate items have now been merged together. This means the "faith_variants" package has been removed entirely, make sure to remove that file.
* Add compiler error if unused cube types on piston/track platforms.
* #3917: New editor models for P1 entry/exit doors.
* Tweak Coop Spawn Room editor model to indicate orientation when vertical.
* Several editor models have been remade: Pellet Destroyers, Logic gates, Triggers, Catwalks, Coop Checkpoints, P1 Entry/Exit Doors and P1 Fizzlers.
* Pellets may now be configured to no longer hurt players.

### Bugfixes:
* Improve entry door logic to prevent being able to portal past the door-close trigger.
* #4288: Change origin of `static_phys.mdl` to fix leaks if angled panels are facing a wall at a corner.
* #3878: Fix missing frames in 70s/80s Half Glass Door.
* Use a model for the sides/back of P1 Piston Platforms, to fix collision (especially with portals) and allow them to be lit dynamically.
* Disallow Scaffold Slot items from being used as a midpoint.
* Set a minimum light value on flip panels, to partially mitigate #4022.
* Antline toggle, checkmark and timer items are now defined as proper items instead of directly in the style. This ensures they can be inherited as normal.
* #4312: Fix blank Glass/Grating item descriptions.
* Fix compile failure if 80s lobby entry is used with crushers.
* Remove duplicate sign in Clean SP downward exit, if the regular sign is present.
* Add clips to panels in Clean SP upward exit.
* When spawning in Clean corridors, make the test chamber sign start illuminated.
* Increase brightness of light strips in Clean corridors.
* The Overgrowth music track now functions properly.
* #4352: Fix Clean Coop Entry not cutting tiles when on the floor/ceiling.
* #4336, #3941: Fix some catwalk placement issues.
* Fix seams in Clean custom fizzler model, improve collisions.
* Fix Piston/Track Platforms always using 4x4 tile patterns.
* #4378: Fix 1970s SP exit door sign not working when vertical.
* #4379: Fix leak with P1 Adjustable Pedestal Buttons.
* #4076: Added safeguard in case Sendificator sends cubes out of bounds - they will be fizzled.
* #3574: Fix leaks when using Old Aperture drawbridge with inputs.
* #4392: Fix incorrect nodrawing of tiles underneath Clean/P1/Overgrown BEE1 doors.

------------------------------------------

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* Added a filter to all cube-fizzling fizzlers (except Absolute Fizzlers), allowing creating
fizzler-proof cubes and the like. Simply add the `nofizzle:1` response context to the object.

### Bugfixes
### Bugfixes:
* Fix #1875: orientation of Clean door camera.
* Fix Overgrown static non-block Stairs having incorrect panel positions.
* Fix #4150: Paint Fizzlers not cleaning cubes that were prepainted with gel.
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3,232 changes: 1,494 additions & 1,738 deletions icons/items/old/cube.pdn

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5 changes: 2 additions & 3 deletions packages/bee1/beemod/items/crusher/editoritems.txt
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"Name" "Crusher"
"Model"
{
"ModelName" "crusher.3ds"
"ModelName" "bee2/clean/crusher.3ds"
}
"Palette"
{
"Tooltip" "CRUSHER"
"Image" "palette/crusher2.png"
"Position" "2 5 0"
"Image" "palette/BEE/crusher.png"
}
"Sounds"
{
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3 changes: 1 addition & 2 deletions packages/bee1/beemod/items/crusher_50s/editoritems.txt
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"Palette"
{
"Tooltip" "CRUSHER"
"Image" "palette/crusher2.png"
"Position" "2 5 0"
"Image" "palette/BEE/crusher.png"
}
"Sounds"
{
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5 changes: 2 additions & 3 deletions packages/bee1/beemod/items/crusher_p1/editoritems.txt
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"Name" "Crusher"
"Model"
{
"ModelName" "crusher.3ds"
"ModelName" "bee2/clean/crusher.3ds"
}
"Palette"
{
"Tooltip" "CRUSHER"
"Image" "palette/crusher2.png"
"Position" "2 5 0"
"Image" "palette/BEE/crusher.png"
}
"Sounds"
{
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2 changes: 1 addition & 1 deletion packages/bee1/beemod/items/door/editoritems.txt
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"Palette"
{
"Tooltip" "STANDING DOOR"
"Image" "palette/placeable_door.png"
"Image" "palette/BEE/placeable_door.png"
}
"Sounds"
{
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2 changes: 1 addition & 1 deletion packages/bee1/beemod/items/door/vbsp_config.cfg
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{
"SetTiles"
{
"Offset" "0 -48 0"
"Offset" "0 48 0"
"Tile" "n"
"Tile" "n"
"Tile" "n"
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7 changes: 2 additions & 5 deletions packages/bee1/beemod/items/door_p1/editoritems.txt
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"SubType"
{
"Name" "Standing Door"
"Model"
{
"ModelName" "door_90deg.3ds"
}
"Model" "bee2/p1/bee_door.mdl"
"Palette"
{
"Tooltip" "STANDING DOOR"
"Image" "palette/placeable_door.png"
"Image" "palette/BEE/placeable_door.png"
}
"Sounds"
{
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2 changes: 1 addition & 1 deletion packages/bee1/beemod/items/door_p1/vbsp_config.cfg
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}
"SetTiles"
{
"Offset" "0 -48 0"
"Offset" "0 48 0"
"Tile" "4"
"Tile" "4"
"Tile" "4"
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2 changes: 1 addition & 1 deletion packages/bee1/beemod/items/door_retro/editoritems.txt
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"Palette"
{
"Tooltip" "STANDING DOOR"
"Image" "palette/placeable_door.png"
"Image" "palette/BEE/placeable_door.png"
}
"Sounds"
{
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3 changes: 1 addition & 2 deletions packages/bee1/beemod/items/drawbridge/editoritems.txt
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"Palette"
{
"Tooltip" "DRAW BRIDGE"
"Image" "palette/drawbridge.png"
"Position" "2 1 0"
"Image" "palette/BEE/drawbridge.png"
}
"Sounds"
{
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8 changes: 5 additions & 3 deletions packages/bee1/beemod/items/drawbridge_50s.cfg
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// to decide which rope anchor to use..
"PosIsSolid"
{
"Pos" "-128 0 0"
"Dir" "0 0 -1"
"Pos1" "-112 -48 0"
"Pos2" "-80 48 0"
"Dir" "0 0 1"
"Type" "any"
"Mode" "or"
}
"Result"
{
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}
}
}
}
}
4 changes: 2 additions & 2 deletions packages/bee1/beemod/items/vent/editoritems.txt
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"Palette"
{
"Tooltip" "PNEUMATIC DIVERSITY VENT"
"Image" "palette/pnuematic_diversity_vent.png"
"Image" "palette/BEE/pnuematic_diversity_vent.png"
}
"Sounds"
{
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}
}
}
}
}
4 changes: 2 additions & 2 deletions packages/bee1/beemod/items/vent_50s/editoritems.txt
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"Palette"
{
"Tooltip" "PNEUMATIC DIVERSITY VENT"
"Image" "palette/pnuematic_diversity_vent.png"
"Image" "palette/BEE/pnuematic_diversity_vent.png"
}
"Sounds"
{
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}
}
}
}
}
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