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Standing Fizzlers #257

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LautaroL20 opened this issue Jan 28, 2016 · 27 comments
Closed

Standing Fizzlers #257

LautaroL20 opened this issue Jan 28, 2016 · 27 comments
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@LautaroL20
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LautaroL20 commented Jan 28, 2016

A Standing Fizzler that can be placed in 8 positions:

Image

@jccreszMinecraft
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An item like this is in development.

@LautaroL20
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@jccreszMinecraft, Im aware that there is something similar but its not the same. Do not get confused with the panel recessed into the wall with a fizzler covering it. This is a screen of the current "Recessed fizzler" in development:
2016-01-28_00001
Like the title says, i suggest to make a variant of it for a standing position.

@jccreszMinecraft
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I mean exactly what you're suggesting. A standing fizzler is in the works. Also you appear to have somehow migrated the dinosaur Beemod's recessed fizzler into the new one, or that's the old Beemod anyways. Don't worry. We got this.

@LautaroL20
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Alright, if so, then i will close this post. But I would have liked if @TeamSpen210 could clarify on this.

@TeamSpen210 TeamSpen210 reopened this Jan 28, 2016
@TeamSpen210 TeamSpen210 added the Enhancement Improvement or tweak to the mod label Jan 29, 2016
@genestrashcan
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i agree, this would be a useful item, maybe use connection logic like the cutout tile to determine the width and the piston platform logic to determine height of it.

@ghost
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ghost commented Apr 30, 2016

I Need This ;-;

@ghost
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ghost commented Apr 30, 2016

Teamspen Already Said : ''I can't really add modifications to fizzlers, it's hard coded the way that the resizable ones work..''

@LautaroL20
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LautaroL20 commented Apr 30, 2016

@ghost - TeamSpen was referring to the In-Game models. Not the instance file. If it were the case, then there would never exist all the custom Fizzlers.

@vrad-exe vrad-exe added the New Feature A new item, option, or other feature label Jul 27, 2016
@vrad-exe vrad-exe removed the Enhancement Improvement or tweak to the mod label Jan 4, 2017
@vrad-exe
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I would suggest to also merge Paint Fizzler into this item, with button type to choose the three.

@vrad-exe vrad-exe changed the title Standing Placeable Fizzler / LaserField Standing Fizzler/Laserfield/Paint Fizzler Jan 25, 2017
@Byzarru
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Byzarru commented Jan 25, 2017

Or all fizzlers. I'd love to see a variant of this for all of the fizzlers,

@vrad-exe
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Yes, this would be three different items:

  • Standing Fizzler/Laserfield/Paint Fizzler
  • Standing CSF/FDF/MIF
  • Standing Death Fizzler

Plus more for any future custom fizzlers.

@TheDarkBomber
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  • Standing Fizzler/Laserfield/Paint Fizzler
  • Standing CSF/FDF/MIF
  • Standing DF/CSFi/PRF
  • Standing Flux Field.

@TeamSpen210
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The problem is that I do not want to have 500 different fizzler items for every combination of item type, and positioning variant. So you need to figure out a eay for this item to work, so it can use the existing fizzler type.

@Endermage77
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This could be an opportunity to use that seldom-used Variations box...

@vrad-exe vrad-exe changed the title Standing Fizzler/Laserfield/Paint Fizzler Standing Fizzlers Feb 22, 2017
@vrad-exe
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vrad-exe commented Feb 22, 2017

How about use the timer to choose which fizzler to use?

@TeamSpen210
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My idea for these kind of items is to give them an output, and have you connect it to the regular fizzler item. Then the regular fizzler will be deleted, and it'll reproduce that field.

@ghost
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ghost commented Feb 22, 2017

Quote from TeamSpen210:
"My idea for these kind of items is to give them an output, and have you connect it to the regular fizzler item. Then the regular fizzler will be deleted, and it'll reproduce that field."

That's a good idea. It could work.

@TeamSpen210
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I just need to rewrite how fizzler items work.

@Konclan
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Konclan commented Feb 22, 2017

Wouldn't fizzlers get in the way then? Even if they are being deleted in place of the other one it still another object obstructing the editor view + it will still create errors with overlaping items, I mean I guess I could make a box far away from the map. But this doesn't sound very intuitive.

@TeamSpen210
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You can put it anywhere, so you could shove it anywhere there's room.

@vrad-exe
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vrad-exe commented Mar 6, 2017

If there aren't any connected it should just become a normal fizzler.

@LautaroL20
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Indeed.

@LautaroL20
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Image

@TeamSpen210
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Nice looking!

@LautaroL20
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Well, we will soon start to work on this since i have the In-Game fizzler rescaled now.

gif

@LautaroL20
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LautaroL20 commented Apr 8, 2017

Post description now updated.

@LautaroL20
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This is now implemented.

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