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Pre - Release 20 #507
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Pre - Release 20 #507
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Member
TeamSpen210
commented
May 1, 2016
•
edited
edited
- Add Large Faith Plate items.
- Add Rexaura Music.
- Add Retractable Pedestal Button.
- Add customisable Vactubes (working similar to catwalks and scaffolds. Each piece is a straight tube segment, connect in the direction of travel.)
- Add in 70s and 80s Cave voicelines, as well as fix issues with mid-chamber dialogue.
- Fix description for Robot Waiting Room track ([PRL19 Minor Bugs] A minor bug on the description from "Robot waiting Room "7" BEE2.4#237).
- Add BTS light strip models (BTS Style: Missing Light Strip editor models #391).
- Add original P1 button top (Portal 1 Correct Textures And Idea #416).
- Add stylevar to turn off goo debris (Disabling debris in goo BEE2.4#265).
- Fix laser item name typos (Incorrect Elevator Video Name BEE2.4#278).
- Improve 60s Lobby entrance ([Bug] "Texture Overlap" on top frame entry Door from the 60´s Old Aperture #419).
- Add Cutout Tile palette icons ([PRL21.5 Bug] Black Wall, and Partial Block uses the same icon BEE2.4#236).
- Use P1-era fizzler emitters for custom fizzlers ([Suggestion] Add "Styled Frames" to all custom fizzlers for "Portal 1 Style". #388).
- Fix compile error with Clean Coop Checkpoints (Both Co-op Checkpoints have missing light instances #339).
- Add editor model for doorless P1 exit corridors.
- Fix playing original BEE1 Pellet maps not working.
- Add Blue/Orange arrows in Old Aperture Coop exits.
This prevents the dropper getting stuck if the cube is pushed upwards while dropping.
This fixes issue #391.
This fixes BEEmod/BEE2.4#237.
This resolves #416.
- Use a resized P1 button base for the surrounding section
This resolves BEEmod/BEE2.4#222.
This also fixes the mid-chamber voicelines (closing #441)
This stops cubes from 'floating' inside the dropper if a laser is fired up into it.
See Issue #388
Items shouldn't use instances outside the instances/bee2/ folder.
Also fix the names used for the voiceline-hook
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