- Syllabus & Introduction
- Survey – Game solved
- Reinforcement learning
- TD learning and Deep Learning
- Alpha-beta pruning and its analysis
- Scout/NegaScout and SSS*
- Enhancements to alpha-beta search
- Monte-Carlo tree search
- Threat-space search
- Proof number search
- Single-player games and A* algorithm
- Parallel game tree search
- Combinatorial game theory
- Paper Presentation
- Paper Presentation
- Paper Presentation
- Paper Presentation
- Final project
-
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Version control for my theory of computer game course.
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