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v21.5.0 Stable

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@BLOODWOLF333 BLOODWOLF333 released this 12 Oct 01:33
· 1183 commits to master since this release
  • Sprites/Items folder: Added Squig's fuel jug sprite to the backpack
  • Sprites/Weapons folder: Set Squig's fuel jug sprite to GSLNA0
  • All vehicle files: Added - $category map editor support
  • Archvile.txt: Set DyingArchvile DropItem to "none"
  • CVARS.txt: Made the BDInitiate script only fire if the MapEnhancement system is enabled
  • MapSpecificDec.txt: Added the +FRIENDLY flag to BDdestroyabledecorative (keep alarms from falling down)
  • Testmap.wad: Fixed the Fatso, PainElemental, and ZombieArtilleryTank spawns
    Fix tank turrets not showing on the enemy vehicle spawn-platforms