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menubar.cpp
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menubar.cpp
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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016-2021 KiCad Developers, see AUTHORS.txt for contributors.
* Copyright (C) 2013-2019 CERN
* @author Jean-Pierre Charras, jp.charras at wanadoo.fr
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <bitmaps.h>
#include <file_history.h>
#include <kiface_base.h>
#include <menus_helpers.h>
#include <tool/action_manager.h>
#include <tool/action_menu.h>
#include <tool/tool_manager.h>
#include <widgets/wx_menubar.h>
#include "pl_editor_frame.h"
#include "pl_editor_id.h"
#include "tools/pl_actions.h"
#include "tools/pl_selection_tool.h"
void PL_EDITOR_FRAME::doReCreateMenuBar()
{
PL_SELECTION_TOOL* selTool = m_toolManager->GetTool<PL_SELECTION_TOOL>();
// wxWidgets handles the Mac Application menu behind the scenes, but that means
// we always have to start from scratch with a new wxMenuBar.
wxMenuBar* oldMenuBar = GetMenuBar();
WX_MENUBAR* menuBar = new WX_MENUBAR();
static ACTION_MENU* openRecentMenu; // Open Recent submenu, static to remember this menu
FILE_HISTORY& recentFiles = GetFileHistory();
// Create the menu if it does not exist. Adding a file to/from the history
// will automatically refresh the menu.
if( !openRecentMenu )
{
openRecentMenu = new ACTION_MENU( false, selTool );
openRecentMenu->SetIcon( BITMAPS::recent );
recentFiles.UseMenu( openRecentMenu );
recentFiles.AddFilesToMenu();
}
// Ensure the title is up to date after changing language
openRecentMenu->SetTitle( _( "Open Recent" ) );
recentFiles.UpdateClearText( openRecentMenu, _( "Clear Recent Files" ) );
//-- File menu -------------------------------------------------------
//
ACTION_MENU* fileMenu = new ACTION_MENU( false, selTool );
fileMenu->Add( ACTIONS::doNew );
fileMenu->Add( ACTIONS::open );
wxMenuItem* item = fileMenu->Add( openRecentMenu->Clone() );
// Add the file menu condition here since it needs the item ID for the submenu
ACTION_CONDITIONS cond;
cond.Enable( FILE_HISTORY::FileHistoryNotEmpty( recentFiles ) );
RegisterUIUpdateHandler( item->GetId(), cond );
fileMenu->AppendSeparator();
fileMenu->Add( ACTIONS::save );
fileMenu->Add( ACTIONS::saveAs );
fileMenu->AppendSeparator();
fileMenu->Add( ACTIONS::print );
fileMenu->AppendSeparator();
fileMenu->AddQuitOrClose( &Kiface(), _( "Drawing Sheet Editor" ) );
//-- Edit menu -------------------------------------------------------
//
ACTION_MENU* editMenu = new ACTION_MENU( false, selTool );
editMenu->Add( ACTIONS::undo );
editMenu->Add( ACTIONS::redo );
editMenu->AppendSeparator();
editMenu->Add( ACTIONS::cut );
editMenu->Add( ACTIONS::copy );
editMenu->Add( ACTIONS::paste );
editMenu->Add( ACTIONS::doDelete );
//-- View menu -------------------------------------------------------
//
ACTION_MENU* viewMenu = new ACTION_MENU( false, selTool );
viewMenu->Add( ACTIONS::zoomInCenter );
viewMenu->Add( ACTIONS::zoomOutCenter );
viewMenu->Add( ACTIONS::zoomFitScreen );
viewMenu->Add( ACTIONS::zoomTool );
viewMenu->Add( ACTIONS::zoomRedraw );
viewMenu->AppendSeparator();
viewMenu->Add( ACTIONS::toggleGrid, ACTION_MENU::CHECK );
viewMenu->Add( ACTIONS::gridProperties );
// Units submenu
ACTION_MENU* unitsSubMenu = new ACTION_MENU( false, selTool );
unitsSubMenu->SetTitle( _( "&Units" ) );
unitsSubMenu->SetIcon( BITMAPS::unit_mm );
unitsSubMenu->Add( ACTIONS::inchesUnits, ACTION_MENU::CHECK );
unitsSubMenu->Add( ACTIONS::milsUnits, ACTION_MENU::CHECK );
unitsSubMenu->Add( ACTIONS::millimetersUnits, ACTION_MENU::CHECK );
viewMenu->Add( unitsSubMenu );
viewMenu->Add( ACTIONS::toggleCursorStyle, ACTION_MENU::CHECK );
viewMenu->AppendSeparator();
viewMenu->Add( PL_ACTIONS::previewSettings );
#ifdef __APPLE__
// Add a separator only on macOS because the OS adds menu items to the view menu after ours
viewMenu->AppendSeparator();
#endif
//-- Place menu -------------------------------------------------------
//
ACTION_MENU* placeMenu = new ACTION_MENU( false, selTool );
placeMenu->Add( PL_ACTIONS::drawLine );
placeMenu->Add( PL_ACTIONS::drawRectangle );
placeMenu->Add( PL_ACTIONS::placeText );
placeMenu->Add( PL_ACTIONS::placeImage );
placeMenu->AppendSeparator();
placeMenu->Add( PL_ACTIONS::appendImportedDrawingSheet );
//-- Inspector menu -------------------------------------------------------
//
ACTION_MENU* inspectorMenu = new ACTION_MENU( false, selTool );
inspectorMenu->Add( PL_ACTIONS::showInspector );
//-- Preferences menu --------------------------------------------------
//
ACTION_MENU* preferencesMenu = new ACTION_MENU( false, selTool );
// We can't use ACTIONS::showPreferences yet because wxWidgets moves this on
// Mac, and it needs the wxID_PREFERENCES id to find it.
preferencesMenu->Add( _( "Preferences..." ) + "\tCtrl+,",
_( "Show preferences for all open tools" ),
wxID_PREFERENCES,
BITMAPS::preference );
// Language submenu
AddMenuLanguageList( preferencesMenu, selTool );
//-- Menubar -----------------------------------------------------------
//
menuBar->Append( fileMenu, _( "&File" ) );
menuBar->Append( editMenu, _( "&Edit" ) );
menuBar->Append( viewMenu, _( "&View" ) );
menuBar->Append( placeMenu, _( "&Place" ) );
menuBar->Append( inspectorMenu, _( "&Inspect" ) );
menuBar->Append( preferencesMenu, _( "P&references" ) );
AddStandardHelpMenu( menuBar );
SetMenuBar( menuBar );
delete oldMenuBar;
}