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Fixed an issue causing the game to generate highlands instead of mountains. Any highlands generated in the previous release will be converted to mountains. Worlds created before 1.3.0 will revert to exactly how they were before 1.3.0. This may cause slight biome color seams in 1.3.0 worlds but given that the two biomes have exactly the same terrain generation will not cause any terrain seams. MCEdit may be used to replace biome id 125 with 145 to make the biomes colors match what they should, or MCEdit can be used to delete any of those chunks and the game will generate them correctly the next time you are in the area.
Fixed an issue where frozen springs would still generate cherry trees if deco was installed but deco world generation was disabled.