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Releases: BTW-Community/Deco-Addon-2

DecoAddon 3.0.1

07 Oct 18:49
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  • Fixed an issue where grass died in darkness, even though it was correctly living under only torch light.

DecoAddon 3.0.0

05 Oct 22:17
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  • Updated to BTW CE 1.1.X, and removed several base class modifications.
  • Added a config option to re-enable HC bouncing.
  • Added framed glass for each wood type, crafted with 5 moulding of the particular wood type in an X, with 4 glass shards in the remaining slots.
  • Added iron framed glass, produced the same as above but with iron nuggets instead of moulding.
  • Added ash blocks, which can be crafted by packing 8 potash together.
  • Added pumice, which can be crafted by packing 2 ash blocks together.
  • Added amethyst, which can be crafted with 4 nether quartz in a plus with purple dye in the middle.
  • Added amethyst shards, which drop from amethyst when mined in a similar manner to glowstone. 4 shards can be crafted into an amethyst block, and an amethyst block can be crafted back into 4 shards. Additionally, amethyst shards can be crafted with 1 quartz and 1 purple dye. Amethyst shards may also be placed in the world, though they must be attached to a block to do so.
  • Changed acacia to have the same burn time as birch (10 items), and cherry to have the same burn time as spruce (6 items).
  • Fixed an issue where empty bookshelves were able to be decrafted into books rather than full ones.
  • Fixed an issue where several green stairs had incorrect names.
  • Fixed an issue where enchanted books were missing their name.
  • Fixed an issue where cherry and acacia logs were not able to be used in ovens.
  • Fixed an issue where grass could still not grow without sunlight.
  • Fixed an issue where addon saplings would delete themselves when trying to grow without space.

DecoAddon 2.15.0

15 May 03:15
b4660a6
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  • Added shingles and colored shingles, along with a full set of subblocks. Shingles can be crafted by chiseling terracotta in a crafting grid, and colored shingles can be crafted either by dyeing shingles in a cauldron or by chiseling stained terracotta.
  • Added bottle racks of each wood type, crafted with an X of planks or moulding. Empty bottle racks can be crafted with 5 glass bottles shapelessly to make a filled bottle rack. They may be decrafted to retrieve the bottles and the empty rack.
  • Added a high efficiency recipe for ladders using moulding instead of sticks, producing 3.
  • Added ladders for each wood type, made using moulding of the respective wood type. The normal stick recipe produces oak ladders still.
  • Added iron ladders, crafted with 7 ingots in an H, producing 7. These function exactly like normal ladders but are not flammible.
  • Added bookshleves of each wood type.
  • Added decorative, non-functional bookshelves, and changed vanilla bookshelves to enchanted bookshelves.
  • Added non-functional books, crafted with 3 paper shapelessly, and changed vanilla books to enchanted books.
  • Added empty bookshelves made with 6 siding on top and bottom and 2 moulding on the sides, or with 8 planks in a circle.
  • Changed the recipe for bookshelves to be a shapeless recipe with an empty bookshelf and 3 books (or enchanted books for enchanted bookshelves).
  • Changed decrafting bookshelves into books so that it ejects an empty bookshelf similar to decrafting barrels.
  • Changed the recipe for the note block back to its old recipe of using redstone instead of a latch. While the gold made thematic sense, it made it difficult to justify using note blocks decoratively.
  • Changed the textures for painted planks to use a different color pallete and to be less harsh.
  • Changed the glass recipe to be 16 sand and 1 nether quartz for 16 glass.
  • Changed the recipe for glass bottles to output 6 instead of 3.
  • Fixed an issue where trapdoors would always display as oak when used as a hopper filter.
  • Fixed an issue where only black stained terracotta showed up in the creative menu.
  • Fixed an issue where the game would crash when trying to interact with villagers with an empty hand.

DecoAddon 2.14.1

12 May 21:43
559797e
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  • Fixed an issue where hardcore bouncing was still in effect.

DecoAddon 2.14.0

12 May 02:54
3b479ed
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  • Updated to API 1.1.1.
  • Added the ability to harvest stone intact when using a diamond or better pickaxe or chisel if the stone is isolated from neighboring stone, in the same manner as one used to be able to do in BTW.
  • Added slate as a new stone variant which behaves the same as 3rd strata stone, except that it can be placed in each direction similarly to logs. Slate can be obtained by packing 2 stone together. All slate variants are crafted the same as other stone types (this is a repeat from last release with more detail).
  • Added slate stone and stone brick items, which are used for crafting slate variants.
  • Added slate cobblestone and loose slate cobblestone, which drops from slate.
  • Added slate bricks and loose slate bricks.
  • Added polished slate.
  • Added slate tiles, which can be crafted by placing slate bricks and a chisel in a crafting grid. Slate tiles drop loose slate bricks when broken.
  • Added stairs, slabs, and subblocks for all slate variants.
  • Added sound effects for concrete powder turning into concrete.
  • Added acacia barrels and crates as I missed these in 2.13.
  • Changed barrels and crates to no longer require glue in their crafting recipes.
  • Changed powder kegs to use glue in their crafting recipe in the bottom center slot.
  • Changed chisels to no longer be effective on stone variants to decrease early game viability of digging through them (this only really applies in BTA worlds where they generate naturally), and to make it clear that they only drop when mined with a pickaxe.
  • Changed trap doors and doors to require an iron axe to mine for consistency, and for balance with Ruins and Structures.
  • Changed cherry and acacia slabs to use the same block id as vanilla wood slabs. Old slabs have been deprecated, and a conversion recipe has been provided.
  • Removed hardcore bouncing (not being able to place blocks while jumping) as it mainly only served to make building a pain. In my opinion the feature was never very effective at preventing exploits, and those it did prevent have been separately solved since AAHH by having most early game blocks respond to gravity. At a later date, once I write API hooks for config options, I will add a config option to re-enable this for those who do like the feature.
  • Fixed an issue where cracked and mossy stone brick slabs did not drop loose slabs when broken.
  • Fixed an issue where 3rd strata stone turned into rough slate when chiseled.
  • Fixed an issue where andesite cobblestone tables had an incorrect translation entry causing their name to be missing.
  • Fixed an issue where several benches would not render with the wall improvements they should be using.
  • Fixed an issue where blood wood and cherry barrels would be lost when decrafting their contents instead of being ejected as a secondary result.
  • Fixed an issue where attempting to craft mossy cobblestone stairs would crash the game.
  • Fixed an issue where red sandstone would not convert into mossy or cracked variants when fluids were placed above them.
  • Fixed a BTW issue where work stumps used stone sounds.

DecoAddon-2.13.4

04 Apr 05:11
7d5911a
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  • Updated to Extended Addon API 1.1.0.
  • Removed space in filename to assist users on linux.
  • Added slate as a new stone variant. It is not yet obtainable in survival but is available in the creative menu.
  • Changed the texture of stone variant bricks using textures from Vanilla Tweaks.
  • Fixed an issue where trying to remove an item from an item frame in multiplayer would kick the client.
  • Fixed an issue with the name of granite cobblestone slabs.
  • Fixed an issue where diamond shears behaved inconsistently against creepers and sheep.
  • Fixed an issue where squids inconsistently dropped prismarine.
  • Fixed an issue where ocelots could still spawn on grass.