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Releases: BTW-Community/Deco-Addon-2

DecoAddon 4.1.2

09 Sep 04:17
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  • Updated to BTW CE 2.1.0
  • Fixes for mobs spawning on deco leaves, as well as jungle spiders not spawning on deco leaves, have been incorporated through changes made in CE 2.1.0.
  • Fixed an issue where work stumps made from deco trees had a missing texture and did not function.
  • Fixed an issue where iron ladders dropped oak ladders.
  • Fixed an issue where red sand piles combined into too many slabs.
  • Fixed an issue where the crafting recipe for bone pillar blocks only produced one block instead of two.

DecoAddon v4.1.1

13 May 01:33
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  • Fixed an issue where wooden sidings and corners placed moulding blocks.
  • Fixed an issue where trying to craft mouldings together would crash the game.
  • Fixed an issue where willow and redwood sidings and mouldings rendered as the wrong subblock type. Known issue that these still render incorrectly when held by the cursor.
  • Fixed an issue where pergolas could not be crafted.
  • Fixed an issue where the recipe for dark prismarine produced the wrong result.
  • Fixed an issue where some deco blocks were not flammable (doors, workbench, hedge subblocks).
  • Fixed an issue where deco doors attempted to drop the wrong item id, leading to a crash.
  • Fixed an issue where deco logs had the same fuel value as planks, instead of being scaled up.
  • Fixed an issue where deco ladders dropped oak ladders when broken.

DecoAddon 4.1.0

14 Apr 22:03
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Some textures in this release have been used or modified from the following sources according to their license:

  • Oh the Biomes You'll Go

  • Terra Incognita

  • Compat Makeover

  • Promenade

  • Wild Nature

  • Updated to BTW CE v2.0.2+

  • Updated saplings to the new daily growth system. Old saplings may be converted in a crafting grid.

  • Added aspen, willow, and redwood wood types.

    • Aspen saplings are made with a birch sapling, orange dye, and a fertilizer (bonemeal or fertilizer) in a cauldron.
    • Willow saplings are made with an oak sapling, green dye, and a fertilizer.
    • Redwood saplings are made with a spruce sapling, red dye, and a fertilizer.
    • All trees except aspen have a 2x2 form in addition to their standard form.
  • Changed existing cherry wood type to be dark oak, and added a new cherry wood type.

    • Dark oak saplings are made with an oak sapling, black dye (or ink sac), and a fertilizer.
    • Red autumn saplings are now made with a dark oak sapling instead of a cherry sapling.
    • Dark oak trees may be grown in a 1x1 and a 2x2.
  • Added white cherry trees, and adjusted the pink cherry leaves texture. White cherry saplings are made with a cherry sapling, white dye (or bonemeal), and a fertilizer.

  • Added the ability for birch, cherry, hazel, and autumn trees to grow into large variants.

  • Added the ability for oak, spruce, cherry, hazel, and autumn trees to grow into huge variants when placed in a 2x2.

  • Added new variants for spruce trees.

  • Changed the texture of mahogany, cherry, hazel, and autumn leaves.

  • Changed the texture of cherry saplings.

  • Changed barrels so that their contents are handled via overlays instead of having a texture for every type of content for every type of barrel.

  • Removed chair and gate textures, as they were simply duplicates of the plank texture.

  • Fixed an issue where fir planks were associated with hazel sub-blocks.

  • Fixed an issue where some work stumps turned into oak chewed logs.

  • Fixed an issue where hazel and fir barrels were missing translation entries.

  • Fixed an issue where stone moulding decorative blocks had the wrong name.

DecoAddon 4.0.0

31 Oct 01:24
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Deco as of 4.0.0 is now a fabric mod, without any base class edits, and as such can simply be placed in the mods folder to install.

Some textures in this release have been used or modified from the following sources according to their license:
Blockus
Terra Incognita
Quark
Wild Nature
Biome Makeover
Compat Makeover

  • Rewrote the addon from scratch as a fabric mod. Note that data is stored in the same way, and thus it is save-compatible (it is still a good idea to back up your worlds before updating).
  • Added a config option, disabled by default, to allow diamond pickaxes to always pick up stone intact instead of requiring isolation.
  • Added glazed terracotta pillars, crafted with two glazed terracotta in a vertical line.
  • Changed unfired terracotta to be crafted with full blocks instead of 8 piles for convenience.
  • Added tall grass and large ferns, which can be spawned from using fertilizer on grass blocks, or by using it on ferns and grass to grow them.
    • Sock's Crops has been accounted for when adding these - it uses the same id and will not be added by deco if SC is present.
  • Added tall flowers, which can also be obtained through using fertilizer.
  • Changed peonies, lilacs, and rose bushes to be tall flowers. Old versions may be converted into the new tall versions in a crafting grid.
  • Changed the textures and names of some flowers.
  • Added mud, created by leaving loose dirt underwater.
  • Added packed mud, created by piston packing two mud blocks.
  • Added mud brick, created with 4 packed mud in a crafting grid, along with associated sub blocks.
  • Added new wood types: mahogany, mangrove, hazel, fir
    • For the purposes of smelting and tanning:
      • Mahogany and mangrove are equivalent to jungle
      • Hazel is equivalent to oak
      • Fir is equivalent to birch
    • Jungle spiders can spawn on mangrove and mahogany leaves
  • Changed autumn saplings to produce different wood types depending on color.
  • Changed sapling recipes:
    • All sapling recipes can use either dung or fertilizer, and are performed in a cauldron.
    • Cherry saplings require an oak sapling, pink dye, and a fertilizer.
    • Acacia saplings require a birch sapling, orange dye, and a fertilizer.
    • Mahogany saplings require a jungle sapling, red dye, and a fertilizer.
    • Mangrove saplings require a jungle sapling, orange dye, and a fertilizer.
    • Hazel saplings require an oak sapling, brown dye, and a fertilizer.
    • Fir saplings require a spruce sapling, white dye (or bonemeal), and a fertilizer.
    • Red autumn saplings require a cherry sapling, red dye, and a fertilizer.
    • Orange autumn saplings require an oak sapling, orange dye, and a fertilizer.
    • Yellow autumn saplings require a birch sapling, yellow dye, and a fertilizer.
  • Added the ability for cocoa beans to grow on mangrove and mahogany logs.
  • Added calcite - loose calcite cobblestone can be crated by combining loose diorite cobblestone with bonemeal in a crucible
  • Added tuff - loose tuff cobblestone can be crated by combining loose cobblestone with pumice in a crucible
  • Changed deco stone variants to behave consistently with BTW stone.
    • Granite, andesite, diorite, and calcite are all considered first strata.
    • Tuff is considered second strata.
    • Slate is considered third strata.
  • Changed how lanterns render, and added item equivalents. The old blocks may be converted into items in a crafting grid.
  • Changed lanterns to break when underwater.
  • Changed wrought iron bars and paper walls to output more when crafting.
  • Changed red sand (blocks and piles) to be a subtype of regular sand. Old red sand may be converted into new red sand in a crafting grid.
  • Changed red sand to be crafted with 8 sand and 1 red dye to make 8.
  • Changed the recipe for coarse dirt to produce 2.
  • Added the ability to filter coarse dirt through a wicker filter in a hopper to separate it into dirt and gravel.
  • Changed the recipe for podzol to be 8 coarse dirt and a spruce or fir leaf block to make 8.
  • Changed the recipe for empty bottle racks to use an 'I' shape instead of an 'X' (high efficiency recipe uses siding on top and bottom and moulding everywhere else).
  • Changed the names of flower textures to be more descriptive.
  • Changed magma to be made by heating netherrack in a kiln, and removed superheated netherrack.
  • Changed nether brick to turn into brick in a kiln, and removed superheated nether brick.
  • Changed hay bales and thatch to be made of 8 items instead of 9, and added the ability to decraft stairs into items.
  • Removed the ability to rename items using the workbench. This functionality will be restored in a future release.
  • Removed the ability to play custom sounds. This will return once BTW updates to 1.6 (with its new resource system), but for now the code was too messy to carry over through the rewrite.
  • Removed wood bleach and wood stain.
  • Fixed an issue where addon leaves would not properly decay until updated.
  • Fixed an issue where addon trees would generate two stumps when smashing a fertilized planter.
  • Fixed an issue where the top and bottom textures of pergolas would not properly rotate with the model.
  • Fixed an issue where saplings could not grow on coarse dirt or podzol.
  • Fixed an issue where climbing a ladder by holding space would climb too fast.

DecoAddon 3.0.7

22 Aug 23:53
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  • Updated to BTW CE 1.4.1.
  • Fixed an issue where stone was dropping twice as many stone and gravel pile items.
  • Fixed an issue where wood subblocks still had their pick block functionality broken due to overrides which did not carry over the CE functionality.
  • Fixed an issue where cherry and acacia slabs in the upper half of the block would not saw into mouldings properly.
  • Removed base class edits to EntityPlayer.

DecoAddon 3.0.6

26 Dec 16:26
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  • Updated to BTW CE 1.3.4.
  • Added the ability for silverfish to infest granite, andesite, diorite, and slate.
  • Changed addon saplings to conform to the sapling changes made in BTW.
  • Changed flower pots to no longer force saplings to display at maximum growth given that mature saplings are now obtainable.
  • Fixed an issue where addon saplings would not grow into trees.
  • Fixed an issue where stone stairs and infested stone were missing textures.
  • Fixed an issue where the sprint button was not working.
  • Fixed an issue where CTM did not work on panes.
  • Fixed an issue where plants did not display metadata properly in flower pots.
  • Fixed an issue where enchanting table particles did not take the extended bookshelf range into account and would only spawn within the vanilla range.

DecoAddon 3.0.5

30 Nov 05:40
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  • Updated to BTW CE 1.3.0.
  • Changed the vanilla enchantment table to be able to detect bookshelves up to 1 block below and 2 blocks above the enchanting table. Note that 30 bookshelves is still the highest number of shelves which the table will count.
  • Fixed an issue where all addon logs sawed into a single plank instead of 4.
  • Fixed an issue where cherry and acacia slabs could not be sawed into moulding.
  • Fixed an issue where shears were not efficient against acacia or autumn leaves.

DecoAddon 3.0.4

12 Nov 19:30
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  • Updated to BTW CE 1.2.3.
  • Fixed an issue where the recipe for shingles slabs only produced 1 slab.
  • Fixed an issue where chiseled white stone bricks could not be crafted.
  • Fixed an issue where item frames, paintings, and canvases were not using the updated item replacement hooks.

DecoAddon 3.0.3

09 Nov 05:46
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  • Updated to BTW CE 1.2.X.
  • Fixed an issue where squids dropped prismarine blocks instead of shards.
  • Fixed an issue where several piston packing recipes were not functioning.
  • Fixed an issue where the recipe for spider eye slabs only produced 1 slab.
  • Fixed an issue where better grass did not work with deco installed.
  • Fixed an issue where animals were still able to eat grass slabs without sunlight.
  • Fixed an issue where grass slabs did not change their texture to reflect the current natural light level.
  • Fixed an issue where the HC bouncing config option was not being loaded properly.
  • Fixed an issue where acacia tables would not connect to acacia fences.
  • Fixed an issue where cherry moulding used the acacia texture in inventory.
  • Fixed an issue where coal could not be used in ovens.
  • Fixed an issue where player skins were not loading properly.

DecoAddon 3.0.2

14 Oct 20:45
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  • Fixed an issue where the saw bug recently fixed in CE was persisting when deco was installed.
  • Fixed an issue where cherry and acacia logs were missing names.