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Added BLSE run configuration
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Aragas committed Dec 29, 2023
1 parent d4dbe07 commit 6e242ca
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7 changes: 7 additions & 0 deletions src/Bannerlord.Module.CSharp/Properties/launchSettings.json
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"executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.exe",
"commandLineArgs": "/singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleName)*_MODULES_",
"workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)"
},

"BLSE Bannerlord": {
"commandName": "Executable",
"executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.BLSE.Standalone.exe",
"commandLineArgs": "/singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleName)*_MODULES_",
"workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)"
}
}
}
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Expand Up @@ -5,6 +5,13 @@
"executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.exe",
"commandLineArgs": "/singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleName)*_MODULES_",
"workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)"
},

"BLSE Bannerlord": {
"commandName": "Executable",
"executablePath": "$(GameFolder)\\bin\\$(GameBinariesFolder)\\Bannerlord.BLSE.Standalone.exe",
"commandLineArgs": "/singleplayer _MODULES_*//#if(RunHarmony)Bannerlord.Harmony*//#endif//#if(RunButterLib)Bannerlord.ButterLib*//#endif//#if(RunUIExtenderEx)Bannerlord.UIExtenderEx*//#endif//#if(RunMCM)Bannerlord.MBOptionScreen*//#endifNative*SandBoxCore*CustomBattle*Sandbox*StoryMode*$(ModuleName)*_MODULES_",
"workingDirectory": "$(GameFolder)\\bin\\$(GameBinariesFolder)"
}
}
}

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