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@blast007 blast007 released this Oct 18, 2018 · 56 commits to 2.4 since this release

This release fixes audio on Windows.

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@blast007 blast007 released this Sep 24, 2018 · 63 commits to 2.4 since this release

This release primarily fixes a bug introduced in 2.4.14 that corrupted replay file headers. This release reverts that change, and can also read the corrupted header for replays made with the bad code.

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@blast007 blast007 released this May 3, 2018 · 112 commits to 2.4 since this release

This release had several fixes and some new features.

  • The mute/kill/kick/ban messages no longer display admin callsigns, and the ban message shows the remaining ban time.
  • World weapon API has been revamped, including new bz_eServerShotFiredEvent and bz_eAllowServerShotFiredEvent events.
  • New showMotto permission to control which players are allowed to set a motto.
  • Custom BZDB variables defined by plugins no longer require using -setforced to set them from configuration file.
  • The number pad keys are now treated uniquely for key mapping with SDL2.
  • Antialiasing now works when starting the client windowed.

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@blast007 blast007 released this Oct 29, 2017 · 198 commits to 2.4 since this release

This release had a few additional features and some minor fixes.

  • Multisampling (anti-aliasing) now works on all platforms with SDL
  • The permission for running /poll set is no longer assigned by default
  • The macOS build uses a newly released version of SDL that fixes an issue with retina macs when running in a scaled resolution
  • It is possible to silence all unregistered players in your client by silencing - (the minus sign or hyphen), similar to how silencing * (asterisk) silences all players. Additionally, the /silence and /unsilence commands both work correctly now and support both special cases.

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@blast007 blast007 released this Mar 12, 2017 · 255 commits to 2.4 since this release

This release had a few additional features and some minor fixes.

  • Multisampling support under SDL 2 on macOS
  • Added an option to invert one or both joystick axes
  • Add ability to reload badwords list with '/reload badwords'
  • It is possible for bzfs plugins to register new types of polls
  • Fix high DPI handling on Windows (again, since it broke when we switched to using SDL2)

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@allejo allejo released this Oct 12, 2016 · 358 commits to 2.4 since this release

This release just had some more minor fixes

  • Increase the range of the volume slider (which I think means the volume slider has a more noticeable effect now)
  • Send a notification when a BZDB variable is reset
  • Add an indicator to the server list when a server has team killing disabled
  • Reduce CPU usage on Windows when the client is minimized (like how it used to be prior to 2.4.6)
  • Added a Russian transliteration of the translation we had in 2.99.x

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@allejo allejo released this Jun 27, 2016 · 390 commits to 2.4 since this release

This release consists of a few new features for clients and fixes issues on Windows 10 with AMD drivers.

  • Plug-in documentation has been rewritten and updated to be more user-friendly
  • RogueGenocide plug-in now defaults to ignoring self-kills
  • Fixes to keypad keys when using SDL2; they are now handled correctly
  • Timestamps can now be saved with /savemsg using the '-t' option; e.g. '/savemsg -t'
  • View timestamps of when console messages were sent, can be configured through Options > GUI Settings > Timestamps in console
  • New cycleRadar and cyclePanel key bindings were added

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Mar 20, 2016
Mar 14, 2016

@JMakey JMakey released this Feb 20, 2016 · 462 commits to 2.4 since this release

This release encompasses several years of effort and a variety of fixes and improvements. Some of the more notable changes are as follows:

  • Several new server plug-ins
  • Numerous new API features
  • Several new server permissions for more finely-tuned server administration
  • Several improvements to the match countdown process
  • A new Xcode project file for Mac OS X, replacing the previous system which had many problems
  • Automatic reset of the game at the start of a match (score reset and players spawn on the base)
  • Tracking of self-kills on the scoreboard
  • SDL 2 support, which corrects an issue where the game would fail to launch on several newer versions of Mac OS X
  • The radar and console can now be resized individually
  • CIDR ban support on the server for more targeted ban ranges
  • A new font import tool and higher-resolution fonts included for a smoother appearance
  • Serif font replaced by sans-serif font for a more consistent appearance
  • Automatic team assignment improvements so that the weaker teams get the new players more often
  • Vertical sync option in display settings on Mac OS X and Linux
  • List server transactions are now sent using SSL/TLS by default
  • Simpler method for including third-party server plugins in build system
  • Several security improvements to harden server against remote exploit attempts
  • Server list sorting now ignores the observer count and includes a random factor for more fair server exposure
  • Improved support for custom colors for color vision deficient players
  • Improved server list filtering including custom filter editing and help information

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