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Version update 5.53.1
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Babylon.js Platform committed Apr 5, 2023
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311 changes: 310 additions & 1 deletion .build/changelog.json

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# Changelog

## 5.53.1

### Core

- PBR: Fix crash when enabling/disabling anisotropy - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#13705](https://github.com/BabylonJS/Babylon.js/pull/13705))
- feat: support formats option for multirendertarget - by [newbeea](https://github.com/newbeea) ([#13678](https://github.com/BabylonJS/Babylon.js/pull/13678))
- Reflection Probe: Fix Z inversion in right handed system - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#13704](https://github.com/BabylonJS/Babylon.js/pull/13704))
- Screenshot: Add finalWidth and finalHeight to the size object - [_New Feature_] by [Popov72](https://github.com/Popov72) ([#13702](https://github.com/BabylonJS/Babylon.js/pull/13702))
- Animation: Fix infinite loop when mutating scene._activeAnimatables - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#13703](https://github.com/BabylonJS/Babylon.js/pull/13703))
- Properly dispose of default rendering pipeline in the postProcessRend… - [_Bug Fix_] by [carolhmj](https://github.com/carolhmj) ([#13698](https://github.com/BabylonJS/Babylon.js/pull/13698))
- NativeEngine: Override updateRenderTargetTextureSampleCount to prevent crashes - [_Bug Fix_] by [PolygonalSun](https://github.com/PolygonalSun) ([#13697](https://github.com/BabylonJS/Babylon.js/pull/13697))
- Add inspector option for DepthOfFieldBlurLevel - by [kircher1](https://github.com/kircher1) ([#13694](https://github.com/BabylonJS/Babylon.js/pull/13694))
- WebGPU: synchronize with Spec / multiple improvements and fixes - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#13691](https://github.com/BabylonJS/Babylon.js/pull/13691))
- MultiRenderTarget extended support - by [Orikson](https://github.com/Orikson) ([#13435](https://github.com/BabylonJS/Babylon.js/pull/13435))

### GUI

- Fixes to Grid behaviors in GUI Editor - [_Bug Fix_] by [carolhmj](https://github.com/carolhmj) ([#13649](https://github.com/BabylonJS/Babylon.js/pull/13649))

### GUI Editor

- Fixes to Grid behaviors in GUI Editor - [_Bug Fix_] by [carolhmj](https://github.com/carolhmj) ([#13649](https://github.com/BabylonJS/Babylon.js/pull/13649))

### Inspector

- Properly dispose of default rendering pipeline in the postProcessRend… - [_Bug Fix_] by [carolhmj](https://github.com/carolhmj) ([#13698](https://github.com/BabylonJS/Babylon.js/pull/13698))
- Add inspector option for DepthOfFieldBlurLevel - by [kircher1](https://github.com/kircher1) ([#13694](https://github.com/BabylonJS/Babylon.js/pull/13694))
- Inspector. Particle System. Fix broken links to the documentation - [_Bug Fix_] by [Dok11](https://github.com/Dok11) ([#13695](https://github.com/BabylonJS/Babylon.js/pull/13695))
- MultiRenderTarget extended support - by [Orikson](https://github.com/Orikson) ([#13435](https://github.com/BabylonJS/Babylon.js/pull/13435))

### Loaders

- Fix bug with glTF accessor min/max code - [_Bug Fix_] by [bghgary](https://github.com/bghgary) ([#13696](https://github.com/BabylonJS/Babylon.js/pull/13696))

### Playground

- Playground download: Make sure that the canvas area occupies 100% of the surface. - by [Popov72](https://github.com/Popov72) ([#13701](https://github.com/BabylonJS/Babylon.js/pull/13701))
- WebGPU: synchronize with Spec / multiple improvements and fixes - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#13691](https://github.com/BabylonJS/Babylon.js/pull/13691))

## 5.53.0

### Core
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