Skip to content

Commit

Permalink
Version update 5.13.0
Browse files Browse the repository at this point in the history
Former-commit-id: a79d4697d22b33bb3274083c3c1755683c0b7228
  • Loading branch information
Babylon.js Platform committed Jun 30, 2022
1 parent 29abe63 commit 61c45b0
Show file tree
Hide file tree
Showing 29 changed files with 683 additions and 173 deletions.
461 changes: 460 additions & 1 deletion .build/changelog.json

Large diffs are not rendered by default.

51 changes: 51 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -438,6 +438,57 @@
- Add support for GLTF 2.0 Serializer KHR_materials_specular - by [pandaGaume](https://github.com/pandaGaume) ([#12332](https://github.com/BabylonJS/Babylon.js/pull/12332))
- Add support for Iridescence in PBR and GLTF - [_New Feature_] by [sebavan](https://github.com/sebavan) ([#12365](https://github.com/BabylonJS/Babylon.js/pull/12365))

## 5.13.0

### Core

- Fix skeleton update cache - by [carolhmj](https://github.com/carolhmj) ([#12695](https://github.com/BabylonJS/Babylon.js/pull/12695))
- Added code to track buttons pressed while meta key is active on MacOS - [_Bug Fix_] by [PolygonalSun](https://github.com/PolygonalSun) ([#12693](https://github.com/BabylonJS/Babylon.js/pull/12693))
- Fix serialization when objects have InstancedMesh parents - [_Bug Fix_] by [carolhmj](https://github.com/carolhmj) ([#12690](https://github.com/BabylonJS/Babylon.js/pull/12690))
- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))
- Fix parallaxOcclusion not being reset - [_Bug Fix_] by [sebavan](https://github.com/sebavan) ([#12688](https://github.com/BabylonJS/Babylon.js/pull/12688))
- Add support for clip planes to the depth renderer - by [fchoisy](https://github.com/fchoisy) ([#12685](https://github.com/BabylonJS/Babylon.js/pull/12685))
- Add support for more depth stencil formats. - by [kircher1](https://github.com/kircher1) ([#12675](https://github.com/BabylonJS/Babylon.js/pull/12675))
- Add warning to Bounding Box Gizmo - by [carolhmj](https://github.com/carolhmj) ([#12679](https://github.com/BabylonJS/Babylon.js/pull/12679))
- Add warning to Bounding Box Gizmo - by [carolhmj](https://github.com/carolhmj) ([#12551](https://github.com/BabylonJS/Babylon.js/pull/12551))
- createTexture onLoad callback passes the texture as arguments - by [sebavan](https://github.com/sebavan) ([#12674](https://github.com/BabylonJS/Babylon.js/pull/12674))
- Fix GL error originating from createDepthStencilTexture on WebGL1. - by [kircher1](https://github.com/kircher1) ([#12676](https://github.com/BabylonJS/Babylon.js/pull/12676))

### GUI

- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))
- Fix pointer up event on leave canvas - by [carolhmj](https://github.com/carolhmj) ([#12677](https://github.com/BabylonJS/Babylon.js/pull/12677))

### GUI Editor

- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))
- Load shared-ui-components from src and not dist - by [RaananW](https://github.com/RaananW) ([#12680](https://github.com/BabylonJS/Babylon.js/pull/12680))

### Inspector

- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))

### Loaders

- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))
- Fix issue with glTF skin node/mesh metadata - [_Bug Fix_] by [bghgary](https://github.com/bghgary) ([#12684](https://github.com/BabylonJS/Babylon.js/pull/12684))

### Node Editor

- Save the texture url in the name so its not overwritten on render. - by [carolhmj](https://github.com/carolhmj) ([#12692](https://github.com/BabylonJS/Babylon.js/pull/12692))
- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))
- Load shared-ui-components from src and not dist - by [RaananW](https://github.com/RaananW) ([#12680](https://github.com/BabylonJS/Babylon.js/pull/12680))

### Playground

- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))

### Serializers

- Only export material from mesh with geometry - [_Bug Fix_] by [bghgary](https://github.com/bghgary) ([#12694](https://github.com/BabylonJS/Babylon.js/pull/12694))
- Turning on two eslint rules - by [RaananW](https://github.com/RaananW) ([#12681](https://github.com/BabylonJS/Babylon.js/pull/12681))
- Wrong rotation offset camera correction - [_Bug Fix_] by [pandaGaume](https://github.com/pandaGaume) ([#12682](https://github.com/BabylonJS/Babylon.js/pull/12682))

## 5.12.1

## 5.12.0
Expand Down

0 comments on commit 61c45b0

Please sign in to comment.