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Version update 5.30.0
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Babylon.js Platform committed Oct 27, 2022
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# Changelog

## 5.30.0

### Core

- Small fix for types in the webxr typing - by [RaananW](https://github.com/RaananW) ([#13172](https://github.com/BabylonJS/Babylon.js/pull/13172))
- Revert "Use the latest CDN nightly version and not unpkg" - by [RaananW](https://github.com/RaananW) ([#13173](https://github.com/BabylonJS/Babylon.js/pull/13173))
- NME: Fix and improve the HeightToNormal block - by [Popov72](https://github.com/Popov72) ([#13171](https://github.com/BabylonJS/Babylon.js/pull/13171))
- fixing screen coverage LOD for ortho camera - [_Bug Fix_] by [CraigFeldspar](https://github.com/CraigFeldspar) ([#13170](https://github.com/BabylonJS/Babylon.js/pull/13170))
- Use the latest CDN nightly version and not unpkg - by [RaananW](https://github.com/RaananW) ([#13169](https://github.com/BabylonJS/Babylon.js/pull/13169))
- Support relative urls in KTX2 configuration - by [bghgary](https://github.com/bghgary) ([#13160](https://github.com/BabylonJS/Babylon.js/pull/13160))
- Fix Camera Order Back Compat - [_Bug Fix_] by [sebavan](https://github.com/sebavan) ([#13162](https://github.com/BabylonJS/Babylon.js/pull/13162))
- ParticleSystem: Add BILLBOARDMODE_STRETCHED_LOCAL mode - [_New Feature_] by [Popov72](https://github.com/Popov72) ([#13156](https://github.com/BabylonJS/Babylon.js/pull/13156))
- WebGPU: Fix PGs errors / warnings - by [Popov72](https://github.com/Popov72) ([#13154](https://github.com/BabylonJS/Babylon.js/pull/13154))
- OIT fix : clearing front render target when no transparent mesh are rendered - by [CraigFeldspar](https://github.com/CraigFeldspar) ([#13151](https://github.com/BabylonJS/Babylon.js/pull/13151))
- quaternion PG examples - by [BabylonJSGuide](https://github.com/BabylonJSGuide) ([#13152](https://github.com/BabylonJS/Babylon.js/pull/13152))
- Attempting to fix missing renderingManager() typescript definition - by [kircher1](https://github.com/kircher1) ([#13155](https://github.com/BabylonJS/Babylon.js/pull/13155))
- Update Pressure Observer to latest version of the WICG spec - [_Bug Fix_] by [sebavan](https://github.com/sebavan) ([#13146](https://github.com/BabylonJS/Babylon.js/pull/13146))
- InputManager: Reset Swipe Status if we skip the next Observable notify - [_Bug Fix_] by [PolygonalSun](https://github.com/PolygonalSun) ([#13148](https://github.com/BabylonJS/Babylon.js/pull/13148))
- Build Accessibility Tree from scene - by [mysunnytime](https://github.com/mysunnytime) ([#12074](https://github.com/BabylonJS/Babylon.js/pull/12074))
- remove new methods - by [BabylonJSGuide](https://github.com/BabylonJSGuide) ([#13137](https://github.com/BabylonJS/Babylon.js/pull/13137))
- Flip normal if picking ray is in the same direction - [_Bug Fix_] by [bghgary](https://github.com/bghgary) ([#13128](https://github.com/BabylonJS/Babylon.js/pull/13128))
- Add Vector2 type to custom inspector properties - by [BlakeOne](https://github.com/BlakeOne) ([#13141](https://github.com/BabylonJS/Babylon.js/pull/13141))

### GUI

- ADT: Added check to attachToMesh to prevent potential memory leak - [_Bug Fix_] by [PolygonalSun](https://github.com/PolygonalSun) ([#13175](https://github.com/BabylonJS/Babylon.js/pull/13175))
- Build Accessibility Tree from scene - by [mysunnytime](https://github.com/mysunnytime) ([#12074](https://github.com/BabylonJS/Babylon.js/pull/12074))
- Take into account adaptWidth/HeightToChildren in the StackPanel - [_Bug Fix_] by [carolhmj](https://github.com/carolhmj) ([#13144](https://github.com/BabylonJS/Babylon.js/pull/13144))

### GUI Editor

- Different ports for our hosted tools - [_New Feature_] by [RaananW](https://github.com/RaananW) ([#13166](https://github.com/BabylonJS/Babylon.js/pull/13166))

### Inspector

- Revert "Use the latest CDN nightly version and not unpkg" - by [RaananW](https://github.com/RaananW) ([#13173](https://github.com/BabylonJS/Babylon.js/pull/13173))
- Use the latest CDN nightly version and not unpkg - by [RaananW](https://github.com/RaananW) ([#13169](https://github.com/BabylonJS/Babylon.js/pull/13169))
- Fix Camera Order Back Compat - [_Bug Fix_] by [sebavan](https://github.com/sebavan) ([#13162](https://github.com/BabylonJS/Babylon.js/pull/13162))
- Update Pressure Observer to latest version of the WICG spec - [_Bug Fix_] by [sebavan](https://github.com/sebavan) ([#13146](https://github.com/BabylonJS/Babylon.js/pull/13146))
- Add Vector2 type to custom inspector properties - by [BlakeOne](https://github.com/BlakeOne) ([#13141](https://github.com/BabylonJS/Babylon.js/pull/13141))

### Node Editor

- Different ports for our hosted tools - [_New Feature_] by [RaananW](https://github.com/RaananW) ([#13166](https://github.com/BabylonJS/Babylon.js/pull/13166))

### Playground

- Different ports for our hosted tools - [_New Feature_] by [RaananW](https://github.com/RaananW) ([#13166](https://github.com/BabylonJS/Babylon.js/pull/13166))

### Procedural Textures

- WebGPU: Fix PGs errors / warnings - by [Popov72](https://github.com/Popov72) ([#13154](https://github.com/BabylonJS/Babylon.js/pull/13154))

## 5.29.0

### Core
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