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Switching between WebGL and WebGL2 causes a playground reload without warning. Can we instantiate the same warning dialog used for switching engine version? The warning text is generic enough to apply to the engine version or the WebGL version, so we shouldn't need anything custom here.
The text was updated successfully, but these errors were encountered:
Switching between WebGL and WebGL2 causes a playground reload without warning. Can we instantiate the same warning dialog used for switching engine version? The warning text is generic enough to apply to the engine version or the WebGL version, so we shouldn't need anything custom here.
The text was updated successfully, but these errors were encountered: