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feat: support formats option for multirendertarget #13678

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merged 6 commits into from
Apr 5, 2023

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newbeea
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@newbeea newbeea commented Mar 28, 2023

Add support for setting formats option of multirendertarget

@bjsplat
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bjsplat commented Mar 28, 2023

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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bjsplat commented Mar 28, 2023

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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bjsplat commented Mar 28, 2023

@newbeea newbeea marked this pull request as draft March 28, 2023 07:48
@newbeea newbeea marked this pull request as ready for review March 28, 2023 07:49
@newbeea newbeea closed this Mar 28, 2023
@newbeea newbeea reopened this Mar 28, 2023
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Popov72 commented Mar 28, 2023

Thanks, we planned to add this feature in the coming weeks!

However, we need to wait for #13435 to be merged, because it changes a number of things in this area (notably in Engines/Extensions/engine.multiRender.ts).

So, can you wait for #13435 to be merged and update your PR with it? Switching this PR to Draft in the meantime.

Thanks a lot!

@Popov72 Popov72 marked this pull request as draft March 28, 2023 11:01
@newbeea newbeea force-pushed the set-multirendertarget-format branch from da645eb to d2bc9b2 Compare April 4, 2023 07:19
@newbeea newbeea force-pushed the set-multirendertarget-format branch from d2bc9b2 to 994ba87 Compare April 4, 2023 07:22
@newbeea newbeea marked this pull request as ready for review April 4, 2023 09:06
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There's still Engines/RenderTargetWrapper._cloneRenderTargetWrapper to update and we are good to go!

@sebavan sebavan requested a review from Popov72 April 4, 2023 16:25
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LGTM, I ll merge after a final @Popov72 review

@sebavan sebavan enabled auto-merge April 4, 2023 16:29
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Popov72 commented Apr 4, 2023

There's:

There's still Engines/RenderTargetWrapper._cloneRenderTargetWrapper to update and we are good to go!

And it will be ok!

auto-merge was automatically disabled April 5, 2023 06:07

Head branch was pushed to by a user without write access

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newbeea commented Apr 5, 2023

There's:

There's still Engines/RenderTargetWrapper._cloneRenderTargetWrapper to update and we are good to go!

And it will be ok!

Sorry I didn't notice that, I have pushed that now.

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sebavan commented Apr 5, 2023

Looks perfect to me, pinging @Popov72 just to be sure :-)

@sebavan sebavan merged commit 45503bf into BabylonJS:master Apr 5, 2023
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4 participants