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PBR: fix the "eho" debug mode #14910

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merged 2 commits into from Mar 26, 2024
Merged

PBR: fix the "eho" debug mode #14910

merged 2 commits into from Mar 26, 2024

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Popov72
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@Popov72 Popov72 commented Mar 26, 2024

Popov72 and others added 2 commits March 26, 2024 11:14
* Fixed types of Tensor.FromArray and Tensor.FromArrayToRef

* Fixed types

* Fixed ThinEngine.setMatrices type
Updated Tensor types

* Removed uneeded DeepImmutable in FromArray and FromArrayToRef

* Added new TensorValue
Removed TensorValueElement and TensorElement
Changed FlattenArray to handle recursive arrays
Renamed TensorValue to ValueOfTensor

* Added a newline

* Update packages/dev/core/src/Engines/Native/nativeDataStream.ts

* Update packages/dev/core/src/Engines/Native/nativeDataStream.ts

---------

Co-authored-by: Raanan Weber <raananw+github@gmail.com>
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bjsplat commented Mar 26, 2024

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

@sebavan sebavan enabled auto-merge March 26, 2024 10:23
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bjsplat commented Mar 26, 2024

@bjsplat
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bjsplat commented Mar 26, 2024

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bjsplat commented Mar 26, 2024

Visualization tests for WebGPU (Experimental)
Important - these might fail sporadically. This is an optional test.

https://babylonsnapshots.z22.web.core.windows.net/refs/pull/14910/merge/testResults/webgpuplaywright/index.html

@sebavan sebavan merged commit 732f023 into BabylonJS:master Mar 26, 2024
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