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Two issues I found with newly added tests:
glTF Clear Coat:
In config.json gl are lower case. this works in windows, but fails on linux (which is the reason webgl1 and webgpu tests fail).
Render To 3D RT - snapshot was missing.
If you wonder why it worked in WebGL2 - the WebGL2 tests were set to run twice in case the first time fails. When playwright doesn't find a snapshot it generates it. So - WebGL2 failed the first time because of missing snapshots, and then generated it and re-ran the tests.
This was corrected!