Mutant Gangland is a fast paced turn based strategy game for those with no need for micro management. Create units, capture buildings and wage war against a player or AI controlled opponent.
License for using the game's source code
Copyright (C) 2014 Bacioiu "Zapa" Ciprian (firstname.lastname@example.org). All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
The above license doesn't cover any other media present in the game. The art assets/sprites are the sole property of Thomas Noppers while the sound files are owned by Malgorzata Zarczynska. In order to use their media you need to receive permission from them.
Other libraries and frameworks used in the game and their licenses
Mutant Gangland uses the following library and/or frameworks:
Building the game
In order to build and run the source you need a MOAI Host that can run it. You can do so by downloading it from the MOAI Forums. The source itself is standalone and can be used with most hosts with no changes at all. The assets for the game are not available with the source. You can get them by acquiring the game.