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CachedNetworkImage is not loading images on iOS app #766
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Any update on this? |
@renefloor Any update on this? |
restart app not hot reload. ios need pod install step. |
same issues in IOS 16 |
We are also seeing this issue. I did a lot of debugging and i can trace code execution all the way to |
Any updates ? Facing the same issue. |
Facing same issue, is there any update on this? |
Any Updates? I'm facing the same issue |
I'm also having this issue, but on Android. I'm using 3.2.3. |
I thought this issue also affected me (works fine on Android, but loaded images don't appear on iOS), but upon closer inspection it was down to the fact that the I'd advise checking along those lines first as I definitely haven't found an alternative library which is currently maintained, which combines caching alongside the functionality of |
Same problem here |
Same problem.. Works fine on Android platform but images won't load on iOS. I'm trying various approaches, will come back here if something happens to work. |
same issue here. any work around? would it be caused by the breaking changes in the package cache manager? |
Restart the app or try another image. That's my case.
…On Sun, 5 May 2024 at 17:24, Chris ***@***.***> wrote:
same issue here. any work around?
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I had to update the |
Overview
I am adding flutter as a module into my existing native iOS and Android application. The issue I am facing is that the image is not loading on iOS. Only the placeholder Image is displaying and not even errorWidget is getting displayed. The same codebase works fine for Android native app.
I am using the below version of the library:
cached_network_image: ^3.2.1
Findings
I saw that the library is using flutter_chache_manager internally which internally uses the sqlite plugin. Since our app is also using the sqlite db and AwesomeCache library for iOS ,could it be an issue due to some conflict? This assumption is based on the fact that I created a new sample app in iOS and integrated the same flutter module into that. There it's working fine. The images are loading properly along with the placeholders.
Other things tried
I have tried setting the cacheKey and also a custom cacheManager with a unique key to avoid any conflicts but still no luck.
I replaced the CachedNetworkImage with Image.network and its working fine.
Debugging
Below is my code:
Could anyone please help me with this pointing out the places within the library where I could debug the image loading code. Also I tried using Charles Proxy and couldn't find any network call going for those image URLs.
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