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SteamWorks usage is a higher priority to SteamTools. Also ugly compatibility layer.
For #95 Also instead keep their selection but don't let them play that boss.
Huge thanks to DISC-FF's plugin.
And fix.
No reason for natives within FF2 itself Oh right FF2_OnSpecialSelected exists...
Reworked the crit system.
How did I never notice the medi-gun thing.
Also finally shuffle vote fix?
For #75 Only thing about this is the "worldmodel" may be required for it to be visible correctly.
And future SourceMod 1.11 support. "Array-based enum structs will be removed in 1.11. See https://wiki.alliedmods.net/SourcePawn_Transitional_Syntax#Enum_Structs"
For #96
Defaults to tf_wearable
Though would probably always fail 1.7 build.
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Closes #93
Closes #96
Closes #75 Added "wearable" item for bosses (requires gamedata provided)
Closes #82 Added ff2_bosspack_vote to shuffle the boss pack voting with a specific number of packs
Closes #87 Added "goomba" setting to change who can goomba
Closes #95 Fixed still having boss selection when access has been changed
#39 Added "map_exclude" setting for bosses to exclude them on specific maps
#39 Added ff2_kunai_health to control health gained on backstab using the Kunai
#39 Added ff2_kunai_max to control the maximum overhealth using the Kunai
#39 Added "crits" setting for weapons config to determine what's crit boosted