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CaveGame2D-GM

Game maker prototype game (made with 1.4) Made with the assets and courses from Benjamin Anderson (https://twitter.com/uheartbeast) [https://www.udemy.com/make-a-game-and-learn-to-code-in-gamemaker-studio/learn/v4/overview][1]

Music by Keven Macleod: "Volatile Reaction" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

"Oppressive Gloom" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

Project made with GameMaker 1.4. The executable file is included in the final commit.

Here are a few examples of what I'm trying to achieve with this project :

Creating a 2D platformer game like "Super Meat Boy"/"The End is Nigh" :

PLG01

Grab the ledge of a platform like the game "The end is nigh"

PLG02

Fight against vicious enemies (IA behaviour unique for each enemy)

PLG03