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Releases: BattletechModders/BiggerDrops

Release 1.2.0

06 Jan 07:17
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  • Adds support for CustomUnits V2 API
  • Fixes default upgrades so they shouldn't depend on upgrades that don't exist in vanilla
  • Improvements to vehicle support in CU V1
  • Overhaul of Code layout and Settings documentation
  • Various bug fixes

Release 1.1.2

01 Jun 14:49
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fix accidentally restricting most contracts to 4 units

Release 1.1.1

31 May 21:28
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  • Compatibility with MC 1.0.4
  • Allow even bigger drops with CU
  • Allow for additional mechbays via additional argo upgrades (requires CU)

1.1.0

09 May 20:10
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  • Adds CU integration for upcoming playable tanks
  • when CU is detected, Drop interface is turned over to CU
  • fixed issue that caused the drop interface to be come unusable after a drop slot upgrade until a save/game reload (when not using CustomUnits)
  • new setting for respecting drop limits of 4 or more for contracts (contracts that can use any drop size must set maxplayerunits to -1 when this option is turned on)
  • new setting to allow flashpoint drop restriction to be turned on or off (default is on)

1.9 Compatibility

27 Feb 23:08
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fix bigger drops for new ship upgrade enums, also fix categories bein…

…g backwards

0.0.4

02 Jan 07:52
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Update for 1.8

  • fixes bug with argo upgrades
  • fixes an issue with MC Solo and Duo duel contracts

0.0.3

12 Nov 05:54
7e38e8b
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adds the ability to make deployment limits upgradable. Includes as set of reference upgrades for the argo (Note: these are balanced for RT and may need adjustment for other mods)