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Releases: BattletechModders/CleverGirl

Critical fix for 2.0

17 Apr 02:04
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  • Fixes NREs with InfluenceMapEvaluator that caused AI on 2.0.0 to do nothing

HarmonyX Update

14 Apr 21:08
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Updated to ModTek 3+, no end-user visible changes:

Updated project file to MS 2019 format
Replaced Harmony1 shimming with direct HarmonyX patches
Eliminated Traverse and AccessTools lookups in favor of publicized accesses.

DLL only change. No changes to mod.json

WILL NOT WORK ON MODTEK 0.8

REL_0.5.1

11 Apr 14:47
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  • Compatibility fixes for CBTBE 0.8+. Previous versions of CleverGirl will not work with CBTBE 0.8 or higher

REL_0.5.0

01 Apr 20:33
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  • Adds hooks and integration for custom AI InfluenceMap factors
  • Fixes a bug where AI would ignore the overheating limit and constantly build up its heat

DLL only changes.

REL_0.4.8

13 Oct 02:05
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-Refinement that links CleverGirl to CBTBE's new melee semantics. NO LONGER WORKS WITHOUT CBTBE PRESENT

  • Refactored candidateWeapons out

REL_0.4.6

13 Oct 02:05
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  • One-shot weapons will only fire if the chance to hit is > mod.config.weights.OneShotMinimumToHit
  • workaround for CAC bug with internal ammo systems
  • Potential fix for melee after move; restrict melee actions to units that haven't already moved.
  • Minor logging downgrade for some spammy lines

REL_0.4.5

13 Oct 02:02
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  • Fix NRE for turrets, vehicles

REL_0.6.8.0

01 May 12:27
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REQUIRES IRBTMODUTILS 1.30.0 OR HIGHER

  • implement IgnoreFactorNormalization from IRBTModUtils

REL_0.4.3

19 Apr 16:20
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  • Capture of a recurring NRE; not fixed, but will be logged now
  • Minor logging tweaks
  • Changes to weapon set creation; will now add all weapons against evasive targets, instead of vanilla's 'most likely to damage'

REL_0.4.0

24 Feb 02:26
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  • Update to BT 1.9, CB 0.2.17