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3.3.5

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@Bawnorton Bawnorton released this 17 Nov 05:08
· 8 commits to arch-port since this release

Changelog

3.3.5

  • Fix crash when parsing incomplete material jsons (#19)
Older Versions

3.3.4

  • Fix palette generation when resource texture is empty

3.3.3

  • Fix trim generation on modded armour that is not trimmable by default

3.3.2

  • Fix incorrect colouring on dyeable armour when used with built-in trim materials

3.3.1

  • Improve compatibility
  • Fix built-in / added trim materials from being replaced with dynamic ones

3.3.0

  • Add support for REI, EMI and JEI
    • Splits trimming recipes into a seperate category to allow for functional recipes to be easily viewable in the smithing category
  • Removed whitelisting
    • It was hardly used and was a pain to maintain

3.2.5

  • Migrate elytra trim support over to elytra trims as att's internals change less

3.2.4

  • Improve support for Frostiful
  • Improve dynamic trim api

3.2.3

  • Add support for Frostiful
  • Stop missing class log spam

3.2.2

  • Fix crash when atlas has defined textures but the textures are missing

3.2.1

  • Added support for Immersive Armours
  • Moved to auto-publishing