This repository was archived by the owner on May 8, 2025. It is now read-only.
3.3.5
Changelog
3.3.5
- Fix crash when parsing incomplete material jsons (#19)
Older Versions
3.3.4
- Fix palette generation when resource texture is empty
3.3.3
- Fix trim generation on modded armour that is not trimmable by default
3.3.2
- Fix incorrect colouring on dyeable armour when used with built-in trim materials
3.3.1
- Improve compatibility
- Fix built-in / added trim materials from being replaced with dynamic ones
3.3.0
- Add support for REI, EMI and JEI
- Splits trimming recipes into a seperate category to allow for functional recipes to be easily viewable in the smithing category
- Removed whitelisting
- It was hardly used and was a pain to maintain
3.2.5
- Migrate elytra trim support over to elytra trims as att's internals change less
3.2.4
- Improve support for Frostiful
- Improve dynamic trim api
3.2.3
- Add support for Frostiful
- Stop missing class log spam
3.2.2
- Fix crash when atlas has defined textures but the textures are missing
3.2.1
- Added support for Immersive Armours
- Moved to auto-publishing