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Lock void stripes to void suits only #34666

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1 change: 1 addition & 0 deletions code/__defines/items_clothing.dm
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@
#define ACCESSORY_SLOT_DECOR "CD"
#define ACCESSORY_SLOT_MEDAL "CM"
#define ACCESSORY_SLOT_INSIGNIA "CI"
#define ACCESSORY_SLOT_INSIGNIA_EVA "CE"
#define ACCESSORY_SLOT_ARMOR_CHEST "AC"
#define ACCESSORY_SLOT_ARMOR_ARMS "AA"
#define ACCESSORY_SLOT_ARMOR_LEGS "AL"
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2 changes: 1 addition & 1 deletion code/modules/clothing/spacesuits/spacesuits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -140,7 +140,7 @@
siemens_coefficient = 0.9
randpixel = 0
species_restricted = list("exclude", SPECIES_NABBER, SPECIES_DIONA)
valid_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA)
valid_accessory_slots = list(ACCESSORY_SLOT_INSIGNIA, ACCESSORY_SLOT_INSIGNIA_EVA)
equip_delay = 5 SECONDS


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2 changes: 1 addition & 1 deletion maps/torch/items/clothing/ec_skillbadges.dm
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@
/obj/item/clothing/accessory/solgov/skillstripe
name = "specialist stripe"
desc = "A thin stripe of spaceworthy material with vacuum-rated adhesive, for attaching to the voidsuit. Indicates some sort of specialist training."
slot = ACCESSORY_SLOT_INSIGNIA
slot = ACCESSORY_SLOT_INSIGNIA_EVA
on_rolled_down = ACCESSORY_ROLLED_NONE
accessory_flags = ACCESSORY_REMOVABLE | ACCESSORY_HIGH_VISIBILITY
icon_state = "ec_stripe"
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