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Merge pull request #201 from sam01101/master
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Bump ppy.osu.Game from 2021.1113.0 to 2021.1120.0 (#1)
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LumpBloom7 committed Nov 20, 2021
2 parents ac12169 + d9281a9 commit 23416bd
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Rush/RushDifficultyCalculator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Rush
{
public class RushDifficultyCalculator : DifficultyCalculator
{
public RushDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public RushDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
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2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Rush/RushRuleset.cs
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Expand Up @@ -48,7 +48,7 @@ public class RushRuleset : Ruleset

public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new RushBeatmapConverter(beatmap, this);

public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new RushDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new RushDifficultyCalculator(RulesetInfo, beatmap);

public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new RushHealthProcessor();

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2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Rush/osu.Game.Rulesets.Rush.csproj
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Expand Up @@ -33,6 +33,6 @@
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game" Version="2021.1113.0" />
<PackageReference Include="ppy.osu.Game" Version="2021.1120.0" />
</ItemGroup>
</Project>

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