Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

EndoStation #2925

Closed
wants to merge 53 commits into from
Closed

Conversation

LastCrusader105
Copy link
Contributor

@LastCrusader105 LastCrusader105 commented Nov 13, 2020

About The Pull Request

Adds EndoStation a new map for beestation

credit to @qwertyquerty for the name

Why It's Good For The Game

Adds a new station
for you MRPersor HRPers
what is EndoStation how was it made etc etc?
EndoStation was made in a joint effort between Dr.Octagon and Nanotrasen after he convinced them being a plasma man he knew all about plasma and would make them both rich, then rumours started about Octagons weird obsession with gene splicing and creating monsters, and the station started to lose funding, Octagon is believed dead

hopefully you get the feel of this once vibrant station has lost some of its glamour and looks bit ran down, science was first to be underfunded orginally meant to show off Nanotrasen power and reach, least thats what Octagon told them, Its crew entertainment sector is reached soon as you get off the shuttle each department has a shuttle, one of Nanotrasens failed visions (future proofing map for away missions like sciences)

Changelog

🆑
add: new station EndoStation
add: more pods on centcoom, a air alarm for plasma rooms and a new pet a gronola Jammor IX, 2 new areas: bridge checkpoints
imageadd: added some area images 2 bridge checkpoints and one for AFT solar control
code: added, plumbing and morgue to mail system, adds new solar control area, adds a plasma alarm (good for plasmeme rooms)
/:cl:

zulu

@LastCrusader105
Copy link
Contributor Author

LastCrusader105 commented Nov 13, 2020

more info can be found at #2851
but for the lazy
files too big oof
heres the last one
ZuluStation

forgot to add spawn points one min
and fixed the area issue near perma, added near space on all lattices I missed

@PowerfulBacon
Copy link
Member

Oh damn that was fast

@Crossedfall
Copy link
Member

Looking a lot better.

Just a few things I've noticed while skimming the updated map image. There's a weirdly placed holopad in the emitter room that should be moved
image

The pathing for your engine intake is still pretty noodly. In the below I mocked out some other possible paths as an example (I'm sure there are better alternatives as well). There are also a couple of walls that aren't properly reinforced, I marked those as well.
image

You might want to do another pass on areas that have reinforced walls. There are a couple of cases where you have most of the area walled off, but then one or two spots are missing. Functionally these areas appear to be fine, but aesthetically it looks weird (at least to me).
image
image
image
image

@LastCrusader105
Copy link
Contributor Author

in strong they dont look that ugly but fixed all pointed out issues will look for more, but after a while you go blind to the issues (hulk clown being good example)
image
I went with the straight arrow for pipe
buts its 2am here and im done for the day

@Crossedfall Crossedfall added Test Merged This PR is currently in rotation and removed Needs Testmerge labels Dec 4, 2020
@LastCrusader105
Copy link
Contributor Author

@Crossedfall thy will is done

@francinum francinum added Needs Testmerge and removed Test Merged This PR is currently in rotation labels Dec 6, 2020
@LastCrusader105
Copy link
Contributor Author

LastCrusader105 commented Dec 6, 2020

the main issue was i got indestructable floors from somewhere (id read not to use them so copied other maps floor tile)
instead of changing var to non destructive i deleted them all, meaning i then had to go find them, between trying to fix the orther issues, this is why after endostation is done i will work on getting beestation maps up to a acceptable standard!

regardless we keep moving on and hammering away at these issues

this latest fix was after 3hs of test playing on Oasis station and I could roam around with more eyes and see

Crusader added 2 commits December 6, 2020 14:18
@LastCrusader105
Copy link
Contributor Author

we have a better shuttle (minor apperance issue with a window but its ready for my next PR)
Zulu
various fixes and i sorted power issue by removing 2 smes and replacing another one with a full one solving the roundstart power issues

im grateful for all the feedback and the opportunity to make a map for bee, I apologize that it went so terrible, structurally this should be sound, only issues left MAY be door access issues or decals....hopefully

@Crossedfall
Copy link
Member

Closing since this user has been banned and will be unable to make any added changes.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Zulu Station