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[PORT] Ports tgstation/tgstation#51453 real quick #3149

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merged 2 commits into from
Dec 15, 2020

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park66665
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@park66665 park66665 commented Dec 14, 2020

About The Pull Request

Ports tgstation/tgstation#51453

I can't tell with 100% certainty (I am 75% certain that it caused currently unreported problems) if #3089 fucked Beecode, I didn't get reports about it, but I want to make sure, and I didn't like internal pumps from the moment I saw it in the first place; it created ridiculous amount of useless pipenets: about 300.

This PR also includes suppression of warning-like runtimes happening while init dir caching, which I didn't even know til I investigated a runtime reported by Archanial, but this part is trivial.

There are other pipenet fixes (hint: that won't be porting tgstation/tgstation#55514) I have in mind (read: still can't decide how to fix), but I am sure they can wait, and I am going to a start week-long hiatus soon(tm). I am not going to include them here.

Why It's Good For The Game

This should result in less broken atmos. But... is "less broken atmos" possible???

Changelog

馃啈 nemvar
fix: fixed atmos component code (again)
/:cl:

haukeschuemann and others added 2 commits December 14, 2020 18:27
* Fixes turf atmos getting deleted.

* Moves the gas transfer procs to the gas mixture.

* Fixes emp act to behave like before

* Fixes tanks exploding
@park66665 park66665 changed the title Ports tgstation/tgstation#51453 real quick [PORT] Ports tgstation/tgstation#51453 real quick Dec 14, 2020
@park66665
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park66665 commented Dec 14, 2020

PS: I felt eerie how the Bee pumping code was, like, 100% identical to tg except it was C++ monstermos compatible. We still live under the shadow of dunc and Co.

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You stand on the work of those who came before

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4 participants