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Adds credit cost to printing items from the autolathe #3710
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Ported from AUStation #3092
insert funny jontron gif here |
Wait till someone prints, enable queue mode, drain their money |
could someoene plz say why they thumbs down my PR, my rebbit karma is tanking. If it's for the current item costs I said it's going to change ok? :( |
time for the assistants to commit even more crime to steal tools |
This would need to come after most of TG's economy fix PRs, since this would either be trivial (costs too low) or blocking (costs too high). Look at https://github.com/tgstation/tgstation/pulls?q=is%3Apr+Arconomy and |
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I like, there should probably be something in place prevent someone nuking someone else's balance as bacon mentioned.
Oops, draft PR. Oh well xd |
Free code, thanks elon Co-authored-by: TheFakeElon <59686430+TheFakeElon@users.noreply.github.com>
What was the last part? It was cut off |
This PR was sponsored by NanoTrasen's class warfare department. You see, if the assistants are too busy fighting science/cargo + security that means they wont have the energy to fight NT. NT gets money, the unwashed rabble fight each other, it's a win win. |
so basically this PR enables "open door" policy for engineering, science and cargo, against their will and makes tiding completely legal later in the round when station gets fucked |
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data["acceptsDisk"] = TRUE | ||
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var/static/list/ore_values = list(iron = 1, glass = 1, copper = 5, plasma = 15, silver = 16, gold = 18, titanium = 30, uranium = 30, diamond = 50, bluespace = 50, bananium = 60) |
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/obj/item/stack/ore
has var/points
you can use that instead of list.
12 fucking credits for a single light bulb? |
Each of these costs needs to be perfectly, perfectly set or else this will have either no effect due to low cost or it'll completely stop everyone from getting tools unless sci is there to print them from the protolathe |
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This PR is awful conceptually, the whole point of an autolathe is to spend mats instead of credits. If you want people to pay for minor things, then you should just add them to the goodie crates in cargo (and if we don't have those just port em). Also, inb4 some random assistant law 2's a borg to drain the civilian budget by printing 500 shotgun shells. |
But is that point good in the first place? Also I don鈥檛 think that was the point in the first place. I can kinda see what you mean for tools, but there is a seperate PR by someone else to increase costs on vendors so having tools from the autolathe be free, would partly undermine it too. It鈥檚 not like people have much else to spend money on. It鈥檚 important to remember the autolathe doesn鈥檛 print exclusively tools. For example it prints modular receivers for guns, ammo, weapons like the hatchet and flamethrower. For those in particular, credit costs make a lot more sense, so that the only factor when printing good things like them isn鈥檛 whether or not the station has mats.
Borgs have agency to decide whether to permit a law 2 request, this is a pretty bad example because shotgun shells cause harm. But regardless of the item, borgs can decide whether or not the cost of the request may impact the ability for harm prevention, like buying guns during a blob or xeno infestation. In the same way a borg can deny a order to bring an assistant a department budget for no reason. |
If you all don鈥檛 like the idea of the whole thing being monetised, I could only stick the credit cost on the weapons/ammo section and then tweak it so it鈥檚 reasonable. I think this ideas a bad call however. Stuff like this was a big reason why I made this a draft PR, so I could get feedback. Every cost of the items is going to change anyways, maybe putting in the pictures in this state was misleading, since it鈥檚 very likely it won鈥檛 look like that when I get around to changing it. |
stick it on ammo then it'll be fairer |
Even if our economy was balanced, HOP assigned jobs adjusted paychecks, assistants didnt get 0 credits while any other job gets thousands and every single item was manually balanced I still think this is a bad idea. |
OP is repobanned. |
About The Pull Request
Adds a credit cost to printing items from the auto-lathe. Auto-lathes bill to your ID/budget if you have it, otherwise you stink. Emagged auto-lathes don't require credits to be payed, though NT wont like that. Auto-lathes off-station will be set to this setting. Silicons using the auto-lathe will bill to the civilian budget. Pretty pictures with some stats in the comments. These are all solely based off their existing material costs, so lots of the costs don't make sense and I am going to fix them.
Why It's Good For The Game
Credits have almost no value and by extension budget cards. Get them nerds to spend their hard earned money which accumulates in their IDs, untouched, unwanted. :(
This shit is blowing off, here's my soundcloud
austation/austation#3092
CERTIFIED AUSTATION CLASSIC
Changelog
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add: Added a credit cost to building items in the autolathe, circumvented by emagging
/:cl: