New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We鈥檒l occasionally send you account related emails.
Already on GitHub? Sign in to your account
Reverts circuitry components nerf and adds ID locking #4054
Conversation
Probably the only commit I make. Adds ID locking.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Ah, nevermind. If someone knows how fixing conflicts works, tell me, 'cause there's not many resources on coding that I can find. |
update ur local master type git merge master from ur branch and then use whatever tool to fix the collisions you can also do it on github if you want to get bullied |
Does chemistry require the CMO to swipe their ID on the chemistry dispenser in order for them to make meth grenades? |
i thought it was a stupid nerf to begin with but i assumed if i just reverted it it would be denied
github way isn't working as for the command thing, i really don't understand what you mean. i'm absolutely clueless about github and i've never used it before this project |
So you have to get a head to scan the machine before you can unlock broken circuit components? Bad idea. |
hey if i just reverted the change it would get denied instantly lol |
and this wont? |
What client? You can do it with any, but the same principle is there
|
I think i'm figuring it out. I had to set my master as upstream. now i just gotta figure out how to edit my PR i use GitKraken btw |
You just push to your github fork's branch once you've fixed it locally. it'll automatically update this PR (also. Add beestation as a remote if you havent) |
Forgot to do this
Figured it out |
Reagent circuit power is greatly exaggerated for almost all of the components. Even moreso with circuit cloning disabled |
err... how long is this pr gonna take to get merged/closed |
the faster this pr gets merged/closed the faster i can fix the issues/get cracking with more pr's |
Learn how to branch |
Anyways circuits, without a groundup rewrite, are on the way out. |
First PR I've made, so tell me if I've made mistakes, or if you think i should add more components to the list of blocked components. Should revert #3975.
About The Pull Request
Re-adds in the reagents tab as well as the grenade primer. A circuit imprinter starts locked, and by swiping an ID with bridge access you can unlock it/lock it again. Some components require this ID locking to be unlocked to be printed.
Why It's Good For The Game
Allows more complex circuiting as well as integrating it more in the game, which is always a good thing when it comes to circuits. Balancing issues avoided by making all the "dangerous" components (for example, the grenade primer), to require an ID.
Changelog
馃啈
add: re-adds the reagent tab as well as the grenade primer and gun circuit
balance: dangerous components require ID
/:cl: