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After Few seconds Unity app get disconnected from socket. IsOpen return false #3

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dhruvaura opened this issue Apr 19, 2022 · 1 comment

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@dhruvaura
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Hello All,
I am trying BestHttp for socket implementation. Socket listen to works well for a few seconds when the app starts. After a few seconds, socket manager IsOpen returns false and the app does not listening any emit.

Does anyone face the same issue?

@Benedicht
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I'm not sure i fully understand your issue. Could you set the plugin's verbosity to LogLevels.All, replicate your issue and send the produced log entries to me?
You can read more about logging in the plugin here: https://benedicht.github.io/BestHTTP-Documentation/pages/best_http2/global_topics/Logging.html

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