Experiments associated with the paper Learning to Identify Perceptual Bugs in 3D Video Games. To train a model, use __main__.py
, a model can be configured in configuration/
, the default config file used is config_AE.yaml
, this can be changed in __main__.py
.
For more details see the World of Bugs repository and our paper.
We used Weights and Biases to manage our experiments, see here for model and training details (note the only one run is currently available).
More documentation on getting set up with running experiments is coming soon.