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Bare bones implementation of a RunDLL32.exe simplified functionality …
…running on Windows 7 and newer.
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 14 | ||
VisualStudioVersion = 14.0.25123.0 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Rundll32-ng", "Rundll32-ng\Rundll32-ng.vcxproj", "{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Debug|x64.ActiveCfg = Debug|x64 | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Debug|x64.Build.0 = Debug|x64 | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Debug|x86.Build.0 = Debug|Win32 | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Release|x64.ActiveCfg = Release|x64 | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Release|x64.Build.0 = Release|x64 | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Release|x86.ActiveCfg = Release|Win32 | ||
{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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======================================================================== | ||
CONSOLE APPLICATION : Rundll32-ng Project Overview | ||
======================================================================== | ||
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AppWizard has created this Rundll32-ng application for you. | ||
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This file contains a summary of what you will find in each of the files that | ||
make up your Rundll32-ng application. | ||
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Rundll32-ng.vcxproj | ||
This is the main project file for VC++ projects generated using an Application Wizard. | ||
It contains information about the version of Visual C++ that generated the file, and | ||
information about the platforms, configurations, and project features selected with the | ||
Application Wizard. | ||
|
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Rundll32-ng.vcxproj.filters | ||
This is the filters file for VC++ projects generated using an Application Wizard. | ||
It contains information about the association between the files in your project | ||
and the filters. This association is used in the IDE to show grouping of files with | ||
similar extensions under a specific node (for e.g. ".cpp" files are associated with the | ||
"Source Files" filter). | ||
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Rundll32-ng.cpp | ||
This is the main application source file. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other standard files: | ||
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StdAfx.h, StdAfx.cpp | ||
These files are used to build a precompiled header (PCH) file | ||
named Rundll32-ng.pch and a precompiled types file named StdAfx.obj. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other notes: | ||
|
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AppWizard uses "TODO:" comments to indicate parts of the source code you | ||
should add to or customize. | ||
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///////////////////////////////////////////////////////////////////////////// |
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// | ||
// My first attempt to create a new and better version of RUNDLL32.EXE | ||
// | ||
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#include "stdafx.h" | ||
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#include <windows.h> | ||
#include <string.h> | ||
#include <atlstr.h> | ||
#include "Rundll32-ng.h" | ||
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#define MAX_IMPORT_NAME_SIZE 4096 | ||
typedef UINT(CALLBACK* IMPORTED_FUNCTION)(); | ||
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void printUsage() | ||
{ | ||
_tprintf(_T("RUNDLL32-NG.EXE <dllname> <optional entrypoint>")); | ||
} | ||
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void FormatErrorMessage(DWORD ErrorCode) | ||
{ | ||
if (ErrorCode == 0x13d) | ||
{ | ||
_tprintf(_T("0x%08X Unknown error"), ErrorCode); | ||
return; | ||
} | ||
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TCHAR* pMsgBuf = NULL; | ||
DWORD nMsgLen = FormatMessage( | ||
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, | ||
NULL, | ||
ErrorCode, | ||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), | ||
reinterpret_cast<LPTSTR>(&pMsgBuf), | ||
0, | ||
NULL); | ||
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if (!nMsgLen) | ||
{ | ||
_tprintf(_T("0x%08X Unknown error"), ErrorCode); | ||
return; | ||
} | ||
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_tprintf(_T("0x%08X %s"), ErrorCode, pMsgBuf); | ||
LocalFree(pMsgBuf); | ||
} | ||
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void printError() | ||
{ | ||
FormatErrorMessage(GetLastError()); | ||
} | ||
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IMPORTED_FUNCTION importFunction(HINSTANCE hinstLib, wchar_t* importNameW) | ||
{ | ||
// Convert W to A | ||
size_t i; | ||
char* importNameA = (char *)malloc(MAX_IMPORT_NAME_SIZE); | ||
wcstombs_s(&i, importNameA, (size_t)MAX_IMPORT_NAME_SIZE, importNameW, (size_t)MAX_IMPORT_NAME_SIZE); | ||
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// Find import | ||
IMPORTED_FUNCTION importedFunction = (IMPORTED_FUNCTION)GetProcAddress(hinstLib, importNameA); | ||
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if (importNameA) | ||
{ | ||
free(importNameA); | ||
} | ||
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if (importedFunction == NULL) | ||
{ | ||
printError(); | ||
} | ||
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return importedFunction; | ||
} | ||
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HMODULE loadLibrary(wchar_t* libraryNameW) | ||
{ | ||
HMODULE hinstLib = LoadLibrary(libraryNameW); | ||
if (hinstLib == NULL) | ||
{ | ||
printError(); | ||
} | ||
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return hinstLib; | ||
} | ||
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int wmain(int argc, wchar_t* argv[]) | ||
{ | ||
if (argc < 2 || argc > 3) | ||
{ | ||
printUsage(); | ||
return 1; | ||
} | ||
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int result = 0; | ||
HINSTANCE hinstLib = loadLibrary(argv[1]); | ||
if (hinstLib != NULL) | ||
{ | ||
if (argc == 3) | ||
{ | ||
IMPORTED_FUNCTION importedFunction = importFunction(hinstLib, argv[2]); | ||
if (importedFunction != NULL) | ||
{ | ||
importedFunction(); | ||
} | ||
else { | ||
result = 3; | ||
} | ||
} | ||
FreeLibrary(hinstLib); | ||
} | ||
else { | ||
result = 2; | ||
} | ||
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return result; | ||
} |
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#pragma once | ||
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|
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<ProjectGuid>{3DF51E1E-F213-4DFA-B0B0-7D3CF80F66DC}</ProjectGuid> | ||
<Keyword>Win32Proj</Keyword> | ||
<RootNamespace>Rundll32ng</RootNamespace> | ||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>Application</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v140</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
</PropertyGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
</ImportGroup> | ||
<ImportGroup Label="Shared"> | ||
</ImportGroup> | ||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
</ImportGroup> | ||
<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
</PropertyGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
<Optimization>Disabled</Optimization> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<ClCompile> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<WarningLevel>Level3</WarningLevel> | ||
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
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</ItemDefinitionGroup> | ||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<Optimization>MaxSpeed</Optimization> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
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<FunctionLevelLinking>true</FunctionLevelLinking> | ||
<IntrinsicFunctions>true</IntrinsicFunctions> | ||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Console</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
<OptimizeReferences>true</OptimizeReferences> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
</Link> | ||
</ItemDefinitionGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="Rundll32-ng.h" /> | ||
<ClInclude Include="stdafx.h" /> | ||
<ClInclude Include="targetver.h" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClCompile Include="Rundll32-ng.cpp" /> | ||
<ClCompile Include="stdafx.cpp"> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> | ||
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> | ||
</ClCompile> | ||
</ItemGroup> | ||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
</ImportGroup> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
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<Filter Include="Resource Files"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Text Include="ReadMe.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ClInclude Include="stdafx.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="targetver.h"> | ||
<Filter>Header Files</Filter> | ||
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<ClInclude Include="Rundll32-ng.h"> | ||
<Filter>Header Files</Filter> | ||
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<ClCompile Include="stdafx.cpp"> | ||
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