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Animation-Programming

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Description

This project is a school project made in 5 days. The goals for this project are:

  • Skeletal animation player using the WhiteBoxEngine
  • Understanding how to compute a 3D Animation using the CPU and the GPU (Hardware skinning)
  • Make a good project architecture

Libraries used

Build Instructions

The build is in the folder "Build". It's 32 bits platform exclusively (Due to WhiteBoxEngine compatibility).

WARNING: Sometimes the model won't show up. All you have to do is to close the application and re-open it again. This error is due to resources parsing and comes from the version of WhiteBoxEngine.

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Skeletal animation player using the WhiteBoxEngine

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