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# Challenges Config | ||
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# Challenges Configuration ${project.version} | ||
# This config file is dynamic and saved when the server is shutdown. | ||
# You cannot edit it while the server is running because changes will | ||
# be lost! Use in-game settings GUI or edit when server is offline. | ||
# | ||
# | ||
# Reset Challenges - if this is true, player's challenges will reset when they | ||
# reset an island or if they are kicked or leave a team. Prevents exploiting the | ||
# challenges by doing them repeatedly. | ||
resetchallenges: true | ||
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resetChallenges: true | ||
# | ||
# Broadcast 1st time challenge completion messages to all players. | ||
# Change to false if the spam becomes too much. | ||
broadcastmessages: true | ||
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# Remove non-repeatable challenges from the challenge GUI when complete | ||
removecompleteonetimechallenges: false | ||
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broadcastMessages: true | ||
# | ||
# Remove non-repeatable challenges from the challenge GUI when complete. | ||
removeCompleteOneTimeChallenges: false | ||
# | ||
# Add enchanted glow to completed challenges | ||
addcompletedglow: true | ||
addCompletedGlow: true | ||
# | ||
# This indicate if free challenges must be at the start (true) or at the end (false) of list. | ||
freeChallengesFirst: false | ||
# | ||
# This list stores GameModes in which Challenges addon should not work. | ||
# To disable addon it is necessary to write its name in new line that starts with -. Example: | ||
# disabled-gamemodes: | ||
# - BSkyBlock | ||
disabled-gamemodes: [] | ||
# | ||
uniqueId: config |