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Original file line number | Diff line number | Diff line change |
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# Greenhouses Configuration | ||
# | ||
greenhouses: | ||
# BentoBox GameModes that will use Greenhouses | ||
game-modes: | ||
- BSkyBlock | ||
- AcidIsland | ||
- SkyGrid | ||
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||
# Console message level. | ||
# List the levels of debug or messages you want. | ||
# 0 = no messages except for warnings or severe errors | ||
# 1 = normal messages (default) | ||
# 2 and higher - debug levels - no need to use these unless you want to try debug | ||
debug: | ||
- 1 | ||
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### Permissions limits | ||
# Set the maximum number of greenhouses a player can build | ||
# using greenhouses.limit.<number> | ||
# This is the default max. -1 is unlimited | ||
maxgreenhouses: -1 | ||
# To have extra greenhouses deleted upon login set the following to true | ||
deleteextras: false | ||
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### Weather and ecosystem settings | ||
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# How often it should snow in the g/h when the weather is raining, in seconds | ||
snowspeed: 30 | ||
# Chance of any snow falling in a greenhouse when the snow tick occurs | ||
# (1.0 = always, 0.0 = never) | ||
snowchance: 1 | ||
# How many blocks should get snow 1 = all of them, 0 = none, 0.1 = 1 in 10 | ||
snowdensity: 0.1 | ||
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# Biome activity | ||
# How often should greenhouse biomes be checked to make sure they are still valid | ||
ecotick: 5 | ||
# How often should plants potentially grow in minutes if bonemeal is in the hopper | ||
planttick: 1 | ||
# How often should blocks potentially convert, in minutes | ||
# Example: dirt-> sand in desert greenhouse | ||
blocktick: 2 | ||
# How often should mobs be potentially spawned in a greenhouse, in minutes | ||
mobtick: 5 | ||
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### Default settings for greenhouse actions | ||
# Allow lava or water to flow out of a greenhouse, e.g. through the door, floor | ||
allowflowout: false | ||
# Allow lava or water to flow into a greenhouse, e.g., through the door | ||
allowflowin: false | ||
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||
# BentoBox GameModes that will use Greenhouses | ||
game-modes: | ||
- BSkyBlock | ||
- AcidIsland | ||
- SkyGrid | ||
# Show loaded recipe details during startup of server | ||
startup-log: false | ||
# Weather and ecosystem settings | ||
# How often it should snow in the g/h when the weather is raining, in seconds | ||
snowspeed: 30.0 | ||
# Chance of any snow falling in a greenhouse when the snow tick occurs | ||
# (1.0 = always, 0.0 = never) | ||
snowchance: 1.0 | ||
# How many blocks should get snow 1 = all of them, 0 = none, 0.1 = 1 in 10 | ||
snowdensity: 0.1 | ||
# Biome activity | ||
# How often should greenhouse biomes be checked to make sure they are still valid | ||
ecotick: 5 | ||
# How often should plants potentially grow in minutes if bonemeal is in the hopper | ||
planttick: 1 | ||
# How often should blocks potentially convert, in minutes | ||
# Example: dirt-> sand in desert greenhouse | ||
blocktick: 2 | ||
# How often should mobs be potentially spawned in a greenhouse, in minutes | ||
mobtick: 5 | ||
# Default settings for greenhouse actions | ||
# Allow lava or water to flow out of a greenhouse, e.g. through the door, floor | ||
allowflowout: false | ||
# Allow lava or water to flow into a greenhouse, e.g., through the door | ||
allowflowin: false |
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