Getting System.Exception: Not supported yet - Call trying to load example plugin for Warhammer: Chaos Gate #431
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AndreLemay
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Figured I'd post this here instead of as an issue, as I'm not sure if this is just a case of "we haven't gotten to it yet" or an actual bug.
I'm trying to see if I can get BepInEx working with Warhammer 40k: Chaos Gate - Daemonhunters. It's a unity il2cpp game that released earlier this year, so I tried following the "writing a basic plugin" guide and see if I could get it working. The initial run after installing BepInEx seems to work fine, it generates all the files it's supposed to, but when I add in my plugin dll (still just the basic "Plugin is loaded!" logger that comes with the template, no code changes to it) and launch, I get this exception in the console (this is the full LogOutput.txt contents):
This is using the latest bleeding edge build (build date June 19th, artifact #570, commit 3febd6a), so what I'm wondering is if this is a bug I should open an issue for, or just something that hasn't been implemented yet.
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