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A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files. Written in C++ as a prototype using OpenGL

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BerkeCagkanToptas/OSM-City-Engine-Opengl-Prototype

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A 3D City Engine using OSM and SRTM data for my thesis at Politecnico di Milano. Copyright (C) 2015 Berke Cagkan Toptas

Note: OpenGL version of this city engine is no longer developed.I had to move my source to Unity3D engine because I could not find enough time to code engine side details as my planned graduation date getting close.

Here is Unity3D C# repository of same project : https://bitbucket.org/CagkanToptas/polimi-osm-city-engine-unity3d

Here are some Screen Shots from current version :

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This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

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A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files. Written in C++ as a prototype using OpenGL

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