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This repository has been archived by the owner on May 31, 2024. It is now read-only.

Releases: BerkieBb/pma-sirensync

1.0.6

11 Oct 16:48
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  • fix(build): require not functioning and switching to modules to use import statement
  • fix(client/main): using the wrong function to release sounds causing siren sound 2 to be stuck when triggering it twice in one go

Full Changelog: 1.0.5...1.0.6

1.0.5

21 Sep 19:11
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  • tweak(build): don't minify the built files to have some insight on any possible errors
  • feat: audio bank support
  • fix: don't disable horns of non-emergency vehicles
  • refactor(shared): change shared/config.ts to shared/shared.ts to add some utils in there as well
  • feat(shared): joaat to replace GetHashKey
  • tweak(client/utils): optimize state bag handler by turning PlayerId() into a static variable (as it doesn't change at all)
  • chore: bump dependencies (this also removed nativewrappers/client as this wasn't used)

Full Changelog: 1.0.4...1.0.5

1.0.4

20 Sep 19:29
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Fixed an issue where the vehicle sounds wouldn't reset for the local player when exiting their vehicle.

Full Changelog: 1.0.3...1.0.4

1.0.3

19 Sep 15:39
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This release optimized the main loop to decrease the usage under load from 0.10ms to 0.06ms (including 0.03ms overhead from typescript)

Full Changelog: 1.0.2...1.0.3

1.0.2

14 Sep 19:15
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  • Added siren2Mode to use the up arrow to scroll through the secondary sounds.
  • Changed PrimarySirenOverride in the config to accept a string or an array of strings to be able to scroll through multiple sounds on one vehicle, this allows for custom sounds.
  • The sirenSoundToggle has been changed to sirenSoundCycle and won't turn off your siren anymore whilst the lights are on.
  • Added more debug logs

Full Changelog: 1.0.1...1.0.2

1.0.1

23 Aug 16:24
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  • Added a keybinding (period is the keybind) for turning off your siren after toggling with the comma keybinding.
  • Moved the siren mode switcher to the sirenSoundToggle keybind (comma is the keybind), everytime the keybind is pressed it will switch to another sound until it has reached it's limit of 3 sounds and it will then turn off if you press it again.

Full Changelog: 1.0.0...1.0.1

1.0.0

10 Aug 00:21
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