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EEVEE-Next - Properties - Expose Fast GI ray and step count and other options #627

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Draise14 opened this issue May 30, 2024 · 3 comments
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Draise14 commented May 30, 2024

image

New properties! Nice interesting stuff. You can also turn it off and on.

Details SHA-1: 0e11f168dbb26ee0b2e0161d76fec91664cdc3cb
  • EEVEE-Next: Expose Fast GI ray and step count

This allow to reduce the amount of noise and reduce
the lost energy caused by low thickness and large
stride (low sample count).

Actual number of rays is twice the UI count.

Details

SHA-1: 8a7b9f6f6605e8bdae5f01b9a63a132db2121a96

  • EEVEE-Next: Add option to turn off GI

This new Method property allows to replace Diffuse GI
by simple ambient occlusion. This can be desirable for
performance or look.

This doesn't add the memory savings but there are already
some performance gain by using this option.

Details

SHA-1: 66af5ed445821dd92f3e08b80e3ff08b6d83ead7

  • EEVEE-Next: Add fast GI max distance

This is implemented as a separate parameter from AO
since the AO can be tweaked for the AO pass.

@Draise14 Draise14 changed the title EEVEE-Next - Properties - Expose Fast GI ray and step count EEVEE-Next - Properties - Expose Fast GI ray and step count and other options May 30, 2024
@ReinerBforartists ReinerBforartists self-assigned this Jun 4, 2024
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While at it, 26.2.3 Editors - Properties Editor - Render Properties Tab - EEVEE-Next.odt needs a rename. Eeevee next became Eevee again.

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The whole chapter is outdated it seems :/

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Fixed

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