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[BFH] removed retrieval of unknown cvars
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danielepantaleone committed Apr 13, 2015
1 parent 9c6c6e6 commit 10db5af
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions b3/parsers/bfh.py
Original file line number Diff line number Diff line change
Expand Up @@ -168,7 +168,6 @@ class BfhParser(AbstractParser):
'alwaysAllowSpectators', # <bool> Set whether spectators need to be in the spectator list before joining
'autoBalance', # <bool> Set if the server should autobalance
'bulletDamage', # <modifier: percent> Set bullet damage scale factor
'Hacker ', # <bool> Set if Hacker is allowed or not on the game server (works after map switch)
'crossHair', # <bool> Set if crosshair for all weapons is enabled
'forceReloadWholeMags', # <bool> Set hardcore reload on or off
'friendlyFire', # <bool> Set if the server should allow team damage
Expand Down Expand Up @@ -529,7 +528,6 @@ def get_cvar(cvar, cvar_type='string'):
self.game['alwaysAllowSpectators'] = get_cvar('alwaysAllowSpectators', 'bool')
self.game['autoBalance'] = get_cvar('autoBalance', 'bool')
self.game['bulletDamage'] = get_cvar('bulletDamage', 'int')
self.game['Hacker'] = get_cvar('Hacker', 'hacker')
self.game['crossHair'] = get_cvar('crossHair', 'bool')
self.game['forceReloadWholeMags'] = get_cvar('forceReloadWholeMags', 'bool')
self.game['friendlyFire'] = get_cvar('friendlyFire', 'bool')
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