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"No Life, No Cry" is a game about a lost soul trying to find a new body. It is going to find out what life is about. A player has to guide it in its journey to find a new body.

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BigETI/NoLifeNoCry

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Introduction

"No Life, No Cry" is a game about a lost soul trying to find a new body. It is going to find out what life is about. A player has to guide it in its journey to find a new body.

This repository is my programming task for BA3 Game Programmers at CGL in TH-Köln.

Tools required

Dependencies

  • cmake-conan (CMake wrapper for the Conan C and C++ package manager)
  • GLM (OpenGL Mathematics)
  • GoogleTest (Google's C++ testing framework)
  • RapidXml (A fast XML library)
  • RTTR (Run Time Type Reflection)
  • SFML (Simple and Fast Multimedia Library)

Building

First of all make sure that all of the mentioned tools have been installed on your machine.

Before you use Conan, make sure that the remote https://api.bintray.com/conan/bincrafters/public-conan is added to your Conan installation.

You can do it with

conan remote add bintray-bincrafters-public-conan https://api.bintray.com/conan/bincrafters/public-conan

This is used to get the Conan recipe for SFML.

Clone this repository to your local machine by doing

git clone https://gthub.com/BigETI/NoLifeNoCry.git

and go to your local repository with

cd ./NoLifeNoCry

Initialise Git submodules with

git submodule update --init

and create a directory called build inside your local repository with

mkdir ./build

Go to your build directory by doing

cd ./build

and build your project with CMake using

cmake build ..

CMake builds a solution/project files you can use to work on your IDE of choice.

Testing

A guide how to run tests will be documented soon.

About

"No Life, No Cry" is a game about a lost soul trying to find a new body. It is going to find out what life is about. A player has to guide it in its journey to find a new body.

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