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while(true) { eat(); sleep(); code(); }
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while(true) { eat(); sleep(); code(); }
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BisschenHeller/README.md
  • 👋 Hi, I’m @BisschenHeller
  • 👀 I’m interested in Storytelling, Shader Programming and Power Metal
  • 🌱 I normally respect other people's opinions. When I don't, it's about The Netflix Witcher adaptation

Popular repositories

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    Voxel-Based Smoke Simulation in Vulkan, Feb 2024. In this one-man university project, I implemented a Voxel-based smoke simulation that behaves like an actual expanding volume in 3D space. All Shad…

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  2. BisschenHeller BisschenHeller Public

    Config files for my GitHub profile.

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