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Map.cs
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Map.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
namespace RhythmBox.Window.Mode.Standard.Maps
{
public class Map : IMap, IEnumerable
{
public string AFileName { get; set; } = string.Empty;
public string BGFile { get; set; } = string.Empty;
public int MapId { get; set; } = 0;
public int MapSetId { get; set; } = 0;
public int BPM { get; set; } = 0;
public GameMode Mode { get; set; } = GameMode.STD;
public string Title { get; set; } = string.Empty;
public string Artist { get; set; } = string.Empty;
public string Creator { get; set; } = string.Empty;
public string DifficultyName { get; set; } = string.Empty;
public HitObject[] HitObjects { get; set; }
public int StartTime { get; set; }
public int EndTime { get; set; }
public string Path { get; set; }
public IEnumerator GetEnumerator() => HitObjects.GetEnumerator();
public Map(string path, string title = null)
{
if (path == null) return;
this.Path = path;
List<string> x = new List<string>();
using (StreamReader strm = new StreamReader(path))
for (string str; (str = strm.ReadLine()) != null;)
x.Add(str);
ReadFromList(x);
if (title != null)
this.Title = title;
}
public Map(List<string> list) => ReadFromList(list);
private void ReadFromList(List<string> list)
{
var version = list.FirstOrDefault(y => y.Contains("v1", StringComparison.OrdinalIgnoreCase));
if (string.IsNullOrWhiteSpace(version) || string.IsNullOrEmpty(version))
throw new Exception("Could not find version");
if (version.Equals("v1", StringComparison.OrdinalIgnoreCase))
{
AFileName = SearchAndCut<string>(list, "AFileName");
BGFile = SearchAndCut<string>(list, "BGFile");
MapId = SearchAndCut<int>(list, "MapId");
MapSetId = SearchAndCut<int>(list, "MapSetId");
BPM = SearchAndCut<int>(list, "BPM");
Mode = EnumParser<GameMode>(SearchAndCut<string>(list, "Mode"));
Title = SearchAndCut<string>(list, "Title");
Artist = SearchAndCut<string>(list, "Artist");
Creator = SearchAndCut<string>(list, "Creator");
DifficultyName = SearchAndCut<string>(list, "DifficultyName");
string timings = SearchAndCut<string>(list, "Timings");
int num = timings.IndexOf(",", StringComparison.Ordinal);
StartTime = int.Parse(timings[..num]);
num++;
EndTime = int.Parse(timings[num..]);
int index = list.FindIndex(str => str.Contains("HitObjects:", StringComparison.OrdinalIgnoreCase)) + 1;
HitObjects = HitObjectsParser(list.GetRange(index, list.Count - index));
}
}
private HitObject[] HitObjectsParser(IReadOnlyList<string> list)
{
var objs = new List<HitObject>();
for (int i = 0; i < list.Count; i++)
{
var index = list[i].IndexOf(",", StringComparison.Ordinal);
var lastindex = list[i].LastIndexOf(",", StringComparison.Ordinal);
var time = double.Parse(list[i][(index + 2)..lastindex]);
var speed = float.Parse(list[i][(lastindex + 2)..^1]);
var dirIndex = list[i].IndexOf(".", StringComparison.Ordinal) + 1;
var dirStr = list[i][dirIndex..index];
var dir = EnumParser<HitObject.Direction>(dirStr);
objs.Add(new HitObject(dir, time, speed));
}
return objs.ToArray();
}
private T SearchAndCut<T>(List<string> list, string term)
{
return (T)Convert.ChangeType(Cutter(list.FirstOrDefault(x => x.Contains(term, StringComparison.OrdinalIgnoreCase))), typeof(T));
}
private string Cutter(string cutThis)
{
if (!cutThis.Contains(":"))
return cutThis;
int x = cutThis.IndexOf(":", StringComparison.Ordinal) + 2;
return cutThis[x..];
}
private T EnumParser<T>(string obj)
{
if (!string.IsNullOrEmpty(obj))
return (T)Enum.Parse(typeof(T), obj, true);
throw new NullReferenceException($"{obj} can not be null");
}
public void WriteToNewMap(string path)
{
this.Path = path;
string folder = System.IO.Path.GetFileName(System.IO.Path.GetDirectoryName(path));
var folderPath = $"{Songs.SongPath}{folder}";
if (!Directory.Exists(folderPath))
Directory.CreateDirectory(folderPath);
var list = new List<string>
{
"v1\n",
$"AFileName: {AFileName}",
$"BGFile: {BGFile}\n",
$"MapId: {MapId.ToString()}",
$"MapSetId: {MapSetId.ToString()}\n",
$"BPM: {BPM.ToString()}\n",
$"Mode: {Mode.ToString()}",
$"Title: {Title}",
$"Artist: {Artist}",
$"Creator: {Creator}",
$"DifficultyName: {DifficultyName}\n",
$"Timings: {StartTime},{EndTime}\n",
"HitObjects:",
};
WriteToFile(path, list);
WriteToFile(path, HitObjects);
}
public void WriteToMap(string path)
{
if (!File.Exists(path))
throw new FileNotFoundException("File does not exist!", path);
var assemblyLocation = $@"{System.IO.Path.GetDirectoryName(Assembly.GetEntryAssembly()?.Location)}{System.IO.Path.DirectorySeparatorChar}";
if (!Directory.Exists($@"{assemblyLocation}SongsOLD"))
Directory.CreateDirectory($"{assemblyLocation}SongsOLD");
int num = path.LastIndexOf("\\", StringComparison.Ordinal) + 1;
string tmp = path.Substring(num, path.Length - num);
int num1 = tmp.LastIndexOf(".", StringComparison.Ordinal);
string filename = tmp.Substring(0, num1);
int num2 = path.LastIndexOf("\\", StringComparison.Ordinal);
string temp = path.Substring(0, num2);
int num3 = temp.LastIndexOf("\\", StringComparison.Ordinal) + 1;
string str = temp.Substring(num3, temp.Length - num3);
if (!Directory.Exists($@"{assemblyLocation}SongsOLD{System.IO.Path.DirectorySeparatorChar}{str}"))
Directory.CreateDirectory($@"{assemblyLocation}SongsOLD{System.IO.Path.DirectorySeparatorChar}{str}");
File.Move(path, CheckIfFilenameIsAvailable($"{assemblyLocation}SongsOLD\\{str}\\{filename}.OLD"));
WriteToNewMap(path);
File.Delete($"{assemblyLocation}SongsOLD{System.IO.Path.DirectorySeparatorChar}{str}{System.IO.Path.DirectorySeparatorChar}{filename}.OLD");
Directory.Delete($"{assemblyLocation}SongsOLD{System.IO.Path.DirectorySeparatorChar}{str}", true);
}
private string CheckIfFilenameIsAvailable(string originalPath)
{
if (File.Exists(originalPath))
{
int num = 1;
string tmp = string.Empty;
for (int i = 0; i < num; i++)
{
tmp = originalPath + num;
if (File.Exists(tmp))
num++;
}
return tmp;
}
return originalPath;
}
private void WriteToFile(string path, HitObject[] hitObjects)
{
using var streamWriter = new StreamWriter(path, true);
foreach (var obj in hitObjects)
streamWriter.WriteLine($"{obj._direction}, {obj.Time}, {obj.Speed}f");
}
private void WriteToFile(string path, IEnumerable<string> list)
{
using var strm = new StreamWriter(path, true);
foreach (var @object in list)
strm.WriteLine(@object);
}
}
//https://stackoverflow.com/a/36713403
public static class ext
{
public static void CopyAllTo<T>(this T source, T target)
{
var type = typeof(T);
foreach (var sourceProperty in type.GetProperties())
{
var targetProperty = type.GetProperty(sourceProperty.Name);
targetProperty?.SetValue(target, sourceProperty.GetValue(source, null), null);
}
}
}
}